@Bugsy, I think I did have rpg_jumpfly in the mod when I gave the code to Hockeykid for Fenix Mod. This is a flag where jumpfly is turned on or off.
When it is on the player jumps a little higher and a little farther. You have to take a running jump though or you still will not go far enough to make the jump. I tried to tweak it so that the player will need to jump just at the right time and then land just right by using the movement keys. It's not real difficult however.
One way I used it was to put a trigger zone just before the jump area and put this in the main AI slot
:state=0,plrwithinzone=1:rpg_jumpfly=1
Then on the other side I put a triggers zone to turn it off. The purpose was to not allow the player to jump back across.
:state=0,plrwithinzone=1:rpg_jumpfly=0
Of course, you could award the player with the capability to do this. There are a lot of options regarding this.
Remember the player has to take a running jump. He must jump just before he reaches the edge of the precipice.
@CS, I will look now.
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OliveTreeGames