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FPSC Classic Scripts / Entity character death script?

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3d Max to FPSC !!
15
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Joined: 30th Oct 2009
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Posted: 12th Jan 2010 11:50
Hi, i wanna make FPI death script for my Entity character, but my script doesn't work.help me please.


Animate = 4 is Death animation.
PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 13th Jan 2010 01:40
That looks like you want to put that in the Destroy script, don't. The destroy script is what happens when the main script is finished. So, you'd need to detect when the enemy's health is 0 (or whatever), then put the above in accordingly.

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3d Max to FPSC !!
15
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Joined: 30th Oct 2009
Location:
Posted: 13th Jan 2010 02:44
could you give me some example? please...
The Zoq2
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 18th Jan 2010 23:39
I tried something like that once, i did'nt have the sound but i but it in the destroy script and it worked but the animation was just looped.

here is the script i used


I think that's how i made it...

Im not sure about this but when i made mi script it may have looked like this but im not sure



And that would explain the loop

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