Quote: "then turnaround and stop?"
I don't think you can turn around before you stop. You will have to stop first as Bugsy indicated.
I haven't ever tried this but there are two rotate Y action commands. Is rotating around the Y axis the right way? I get X and Y mixed up all the time. Also, I'm not sure if it effects characters or not? You'll just have to experiment.
Anyway there is
rotateiy= which rotates at an incremental rate (notice the i before the y)
rotatey= this is supposed to rotate the entity but I'm not sure if it is in degrees or not. I believe what was said about it is that it will "rotate the angle around the y axis."
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OliveTreeGames