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FPSC Classic Models and Media / Firspot trouble.

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skyguy
17
Years of Service
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Joined: 5th Mar 2008
Location:
Posted: 13th Jan 2010 17:31
Just to ask why did my new model I made show the firespot when I played the editor with no shader effects? How can I turn the Firespot off from this setting? Any one please answer me with this advanced problem?
skyguy
17
Years of Service
User Offline
Joined: 5th Mar 2008
Location:
Posted: 13th Jan 2010 20:41
Any body please???
henry ham
17
Years of Service
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 13th Jan 2010 21:15
try giving more info on the problem ,modeling & anim software etc

cheers henry

skyguy
17
Years of Service
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Joined: 5th Mar 2008
Location:
Posted: 13th Jan 2010 21:55
I were having this problem because I want to sell my models in the store but before it could appear to the store the model need to be completely bug free..

I got the model exported from max but the model itself got a FIRESPOT which annoying my model's appearance this spot would not appear when my model compile with FPSC by full shader effect mode but if it on no shader effect mode it would showing the FIRESPOT just because of that I cannot sell most of my model in the store just yet...

Henry I reckon you know some thing about this so hope you understand and please write to me how....[img]null[/img]

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pdidy
18
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Joined: 31st Dec 2006
Location:
Posted: 14th Jan 2010 17:48
in max look at top tabs were you select move scale ect
open the one that says select by name.
then select everything but you mesh click ok.
where your model is in the editor right click on empty space not on
your model then click hide selection. thats it export your model .

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