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Author
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Susteren
User Banned
Posted: 13th Jan 2010 18:41
Does enyone wanna make a island like this for free?

http://www.wishfire.com/Gallery_2002/pix/Forbidden-Island.jpg



I think that's realy cool!
Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 13th Jan 2010 19:55
That looks like it was made using heightmaps and as far as I'm aware FPSC doesn't support them.
Susteren
User Banned
Posted: 13th Jan 2010 20:35
If so, I think that is boring.

Does X10 support that?
General Jackson
User Banned
Posted: 13th Jan 2010 21:43
Get MS3D and make 1

oakley
15
Years of Service
User Offline
Joined: 28th Dec 2009
Location: True
Posted: 13th Jan 2010 22:08
Try using L3DT but You'll need a different engine if you want to use the heightmaps. Its already been said: FPSC (and x10) doesn't support heightmaps
thenerd
16
Years of Service
User Offline
Joined: 9th Mar 2009
Location: Boston, USA
Posted: 13th Jan 2010 23:32
if your trying to make a fps game with terrain in fpsc, you might as well use dbpro and blitzterrain. fpsc was designed for indoor environments.

Armageddon Games
16
Years of Service
User Offline
Joined: 29th Apr 2009
Location: Im In my Little bubble, Find your own...
Posted: 14th Jan 2010 21:55
T.ED Terrain Editor

You can export your terrain directly into the FPSC Entity Bank.

found in

http://www.thegamecreators.com/?f=ted

Your signature has been erased by a mod - please reduce it to no larger than 600x120
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 14th Jan 2010 22:46 Edited at: 14th Jan 2010 22:54
If you want something easy there plenty of ways to get an island for your game. I use blender to do most of my terrain and then export to milkshape to clean it up. I use blender just for the sculpting, ao and the baking of the textures. Here is a great site for doing terrains and other stuff for level design.
http://www.katsbits.com/

Here is a terrain editor that is free and I have heard that it was good, but I have yet to use it for fpsc. It exports in obj so you will need to convert it to x, but from what it seems it looks like a good terrain editor.
http://nemesis.thewavelength.net/index.php?p=8


I remember using this program when I first started with fpsc and it worked great from what I remember and it exports directly to .x.
http://www.generalfreeware.com/freeware/visual-terrain-maker-1218.htm


I hope this helps not only you, but everyone also. Here is something I just threw together for you. I used blender for the whole process and gimp for the final texture painting. Enjoy!


EDIT: If you make a terrain and your characters do not want to move or look like they are on pogo sticks, just add a simple floor and rest your terrain just slightly above the floor so the characters can walk on it. Also if you keep the flat parts of your terrain polys down it helps. Then it becomes more trial and error. I found out that what works for one person in fpsc, doesn't always work for someone else. Good luck!

The Proost
18
Years of Service
User Offline
Joined: 23rd Feb 2007
Location: Belgium
Posted: 19th Jan 2010 00:07
Thanks starmind nice pic btw (cave)

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