Is it O or 0 (Zero)?
If you meant 0 (Number) then
;Objectives on Screen Script
; Script by: Silent Thunder
;Modified by YearCut
desc = Display Objectives via 0 key
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore/huds/objectives.tga,hudname=objectives,hudhide=1,hudmake=display,state=1
:state=1,scancodekeypressed=11:state=2
:state=1:hudunshow=objectives
:state=2:hudshow=objectives,state=1
;End of Script
If you meant O (alphabet) then:
;Objectives on Screen Script
; Script by: Silent Thunder
;Modified by YearCut
desc = Display Objectives via 0 key
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore/huds/objectives.tga,hudname=objectives,hudhide=1,hudmake=display,state=1
:state=1,scancodekeypressed=24:state=2
:state=1:hudunshow=objectives
:state=2:hudshow=objectives,state=1
;End of Script
Copy the script you want to txt pad or your favourite FPI editor save it anywhere in scriptbank with any name then use it as Main in Trigger Zone, place the trigger anywhere in your level. And uh, I forgot, Open photoshop (or your favourite image editing program) make your objective list save it as objectives.tga (Targa) format with exact same name in Files/gamecore/huds
-YearCut
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@F l a t l a n d e r : Is RPG Mod intergated in to Project Blue? cuz i'm using it and i'd love to use objectives log. I have 1.7 version (the latest one). Can I use it? If not yet, then is it gonna be intergated in future release?
Once more,
-YearCut
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