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FPSC Classic Work In Progress / (x9) Nite Of Day Pictures

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GFX_0001
14
Years of Service
User Offline
Joined: 23rd Jan 2010
Location:
Posted: 27th Jan 2010 11:48
Hey Guys, This is my, still, WIP NITE OF DAY...

This is my finished levels.
-Finished
-On Work
-Not Yet Developed

Chapters..
-Chapter I-Escape the Night
-Chapter II-The Assassins Night
-Chapter III-???
-Chapter VI-???
-Chapter V-???
and so on and so fort....
(Note: Chapter w/ Question Mark don't have a name.

Here is the Pictures....

Center Hall


Center Hall 2nd Angle


Control Room



Please COMMENT... Leave a Reply...!!!

Do you like it or Not?

THX FOR VIEWING... Oh.. Last Thingi.
Can U Suggest Developments?... THNX Again..

..::SURVIVE::..
Survive the Night of Assasin.

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Marc Steene
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 28th Jan 2010 17:42
I like the green ambience in the first two screenshots, but there is no light source for it. Also, the pictures seem almost completely devoid of entities/scenery, so try and get model pack 3 and model pack 16 for some good scenery entities.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
GFX_0001
14
Years of Service
User Offline
Joined: 23rd Jan 2010
Location:
Posted: 29th Jan 2010 11:28
Thnks for ur suggestions. But, i don't know how to put a light source? Do You know it how to do?

..::SURVIVE::..
Survive the Night of Assasin.
charger bandit
14
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 29th Jan 2010 16:05
Under markers you have lights.First place a wall light entity,then place a light marker next to it.Then right click on the light and adjust the range to fit your needs.

A.K.A djmaster
GFX_0001
14
Years of Service
User Offline
Joined: 23rd Jan 2010
Location:
Posted: 30th Jan 2010 03:27
Thanks, now I'm Ready for modifications.

..::SURVIVE::..
Survive the Night of Assasin.

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