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FPSC Classic Scripts / mounted machine gun script?

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da2020
14
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 30th Jan 2010 08:21
is there any script where you cannot take weapons but u can use it by pressing enter but not move it u can only rotate it and shoot it
Devastaor
14
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Joined: 2nd Jan 2010
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Posted: 30th Jan 2010 09:17 Edited at: 30th Jan 2010 09:26
I believe it to be possible with Project Blue and a lot of scripting. There used to be a game in production called E.L.E that had a mounted gun. http://forum.thegamecreators.com/?m=forum_view&t=137567&b=25&msg=1607652#m1607652
Marc Steene
FPSC Master
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 30th Jan 2010 09:26
Yep, it's possible using Project Blue (and 95% sure Project Green).


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
da2020
14
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 30th Jan 2010 10:11
is there any script for this?
zeza
16
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Joined: 27th Jun 2008
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Posted: 30th Jan 2010 22:30 Edited at: 30th Jan 2010 22:52
Sure, I made one a while ago for Ply's Mod, so it will work for Project Green

Just change ww2\mp40 to whatever gun you are using for the turret, and make sure you give it to a dynamic entity or a triggerzone

Edit: I think I found a better one, but i'll leave the old one up anyway

You can just give this to the gun you want to use as the turret

Hope This Helps
da2020
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 31st Jan 2010 01:37 Edited at: 31st Jan 2010 02:03
@zeza thank u very much

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