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Newcomers DBPro Corner / Model is appearing twice!

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BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 10th Sep 2003 02:58
My model is appearing twice when I run my game. I have the third person version sat right in front of the camera, and every now and then I catch site of a second one. It even moves in exactly the same way as the one I am controlling, but in the opposite direction.

If I navigate to point 0,0,0, I meet the other object coming the other way!

What the hell is going on!

indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 10th Sep 2003 07:55
screeny plz

http://www.lunarpixel.com
It's already tomorrow in Australia
Toilet Freak
21
Years of Service
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Joined: 16th Dec 2002
Location: Australia
Posted: 10th Sep 2003 10:36
and code too if possible, or at least part of it

DreamersScars-Toiletfreak-
If you need a animated chara go here... It isn't that great but it'll do as a tester model thingy http://users.tpg.com.au/users/cnkyk8k2/index.html
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 10th Sep 2003 23:18 Edited at: 10th Sep 2003 23:20
Here's the screen shot...


I have only loaded one craft, and the code only moves one object and the camera to follow that object. The phantom spacecraft is actually moving in the same way as the actual one.



Using AlienWare demo version

indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 11th Sep 2003 05:07
does it do the same with an x file?

http://www.lunarpixel.com
It's already tomorrow in Australia
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 11th Sep 2003 12:22
Looking at it now, I know that this is a problem with seeing 2 camera views on the screen at the same time.

Multiple Cameras are new to me. Do I have to create a Camera, or is there a default one if you don't? When I create Camera 1 and set it as the current Camera, this problem is what I get. If I don't get a Camera, I get the problem where the screen doesn't clear itself and all the objects blur across the screen as I move. The Backdrop is definitely on.

Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 11th Sep 2003 13:31
if the backdrop is on and you use the default camera (#0) then you should get no blurring, try putting the scene inside a giant cube with culling set so you can see the inside and then see what difference that makes, but if the background is on and not clearing then you may have a driver/DX issue, you only ever need to use camera 0 for the main views and you don`t need to name it in most of the commands (eg: position camera 20,30,40 ...... no camera number needed), use the other cameras for effects or split screen, but you should always be using the default camera for your primary view(you can tell it by the default blue background, not green, green is a created camera) extra cameras will slow down the code so they are best avoided wherever possible, cheers.

Mentor.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 11th Sep 2003 15:19
Trying to condense my issues, which have now become 1...please add any replies here...

http://darkbasic.thegamecreators.com/?m=forum_view&t=16578&b=7

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