Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / 16 player's in multplayer

Author
Message
Sven
15
Years of Service
User Offline
Joined: 3rd Feb 2010
Location:
Posted: 3rd Feb 2010 11:19
It is possible ipmod with 16 players in your multiplayer game to have. But is there much lag?
Lewis
VBOTB Developer '10
20
Years of Service
User Offline
Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 3rd Feb 2010 14:07
You need to cut back on the topics you post. You are seriously spamming threads dude.
Shadowtroid
15
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: nope
Posted: 3rd Feb 2010 14:56
Not sure, but I think it is. Maybe.

And the lag depends on the server.

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
Sven
15
Years of Service
User Offline
Joined: 3rd Feb 2010
Location:
Posted: 5th Feb 2010 11:22 Edited at: 5th Feb 2010 11:52
and hosted with my own server?

[mod edit]that signature was not appropriate. Anything else like that and you will be banned[/mod edit]

Login to post a reply

Server time is: 2025-06-08 00:11:33
Your offset time is: 2025-06-08 00:11:33