i have no personal experience with .ogg in dbpro but i believe torrey's
enhanced audio plug-in has been used in a number of projects thus far and doing well. also, i know
Dego uses .ogg under the
enhancements expansion pack.
now, it looks like you're using dark gdk and i have no idea if either of those dll's will work for you but an alternative is to convert your wav files to ogg and "ship" those with your game/app along with a simple ogg to wav conversion app. that you can call (preferably via command line, and it's use would have to be "royalty free" as well.
here's one, but i haven't tried it myself) and have it convert those ogg files back to wav for play under dark gdk. basically, this will pack your large wav's down to a reasonable size and would be a big convenience to the end-user. with that, i haven't heard of large .wav files being a "performance killer", but i don't profess to know much of anything, so...
hope this helps!
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