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FPSC Classic Scripts / Better character "destroy" script

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JakeHere
16
Years of Service
User Offline
Joined: 15th Jun 2008
Location:
Posted: 7th Feb 2010 20:17
Is there a better, more realistic destroy script for enemies?

4x state champion fla
Devastaor
14
Years of Service
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Joined: 2nd Jan 2010
Location:
Posted: 8th Feb 2010 01:19
Define realistic...
Shadowtroid
14
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: nope
Posted: 8th Feb 2010 01:51
If you are talking about animations, then that's in the model, not the script.

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
JakeHere
16
Years of Service
User Offline
Joined: 15th Jun 2008
Location:
Posted: 10th Feb 2010 04:05
Well yeah both, like instead of it just disappering.

4x state champion fla
wayne davis rocks
16
Years of Service
User Offline
Joined: 10th May 2008
Location: US Liberty In
Posted: 11th Feb 2010 17:02
use leavecorpse or do like I do and animate your own with fragmotion see my script to keep enemies from sticking to walls post it has a free model that I made for an example

Wayne Davis Band

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