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Newcomers DBPro Corner / weird collision problem

Author
Message
T4r4ntul4
14
Years of Service
User Offline
Joined: 1st Jan 2010
Location: close to my pc
Posted: 9th Feb 2010 18:43 Edited at: 9th Feb 2010 22:02
okay i have set collision on, and i can build blocks towards the 0,0 line. but not from it...

see image it will explain somewhat:



if i have my 3d mouse pointer on A or B my 3d mouse pointer (block) will not have a collision on that side (it stands in the blue connector), if my 3d block pointer is on the other side (other side of A or B) it has collsion, and will be bounced off that block. thats thus not happening with A or B.

hope someone understand this.

so whats really happening here? if you need more info, i will give that.

i made a small video so you can see whats happening here:
http://www.youtube.com/watch?v=7_YQ5hfjbyI

*happy coding on his 3D Sandbox Editor*
T4r4ntul4
14
Years of Service
User Offline
Joined: 1st Jan 2010
Location: close to my pc
Posted: 10th Feb 2010 12:44
for some more information i use:

set global collision on
and
set object collision on <objectnr>

it seems its a fault with the dbpro code and not mine...
i just use the commands provided by dbpro, see image:


and still CANT build from 0,0 i can build TOWARDS 0,0

does someone have a solution for this? i really need a solution.

*happy coding on his 3D Sandbox Editor*
T4r4ntul4
14
Years of Service
User Offline
Joined: 1st Jan 2010
Location: close to my pc
Posted: 11th Feb 2010 14:25
hi, i need a experienced programmer who knows alot of collisions, and is willing to help me... i will give the exe (and or) source so that you can see whats going on in my program.

will you/someone help me?

iam busy with it now for two weeks, and still cant track the problem.
any help would be most welcome.

*happy coding on his 3D Sandbox Editor*

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