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FPSC Classic Models and Media / [Free] Mental Hospital Segment Pack

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AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Feb 2010 05:25 Edited at: 10th Feb 2010 19:49
Hey guys,



I was just bored, figured I'd post this. Not the greatest quality, but enjoy.





Enjoy!

Download attached.


-AaronG

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mickeyb
19
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Joined: 1st Jan 2006
Location:
Posted: 10th Feb 2010 09:10
Thanks alot
GreenDixy
16
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Joined: 24th Jul 2008
Location: Toronto
Posted: 10th Feb 2010 09:15
Nice work thank you!

===================
No life, Lots of love, 2 Kids, God save me LOL
Marc Steene
FPSC Master
19
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 10th Feb 2010 09:46
I bet these would look epic with Bond1's shaders applied...thanks for the contribution!


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Thraxas
Retired Moderator
19
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 10th Feb 2010 11:06
Thanks, very nice
Kumi
15
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Joined: 12th Jul 2009
Location: Behind You
Posted: 10th Feb 2010 11:06
Nice Work, Thanks.

-Kumi


You can Now Download The Demo at www.DeadEndGame.tk
Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 10th Feb 2010 12:33
Awesome work there buddy! These will totally be useful!

"You are one of the best game designers on TGC"- Bloody James
Darkest Distance
15
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Joined: 6th Feb 2010
Location: UK
Posted: 10th Feb 2010 15:52
They look INSANE!!! lol, cheers bro, I'm working on an asylum game RIGHT NOW!!!!

Cheers,
Darkest Distance.

The Darkest Distance is near...
Sandante
16
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Joined: 9th Sep 2008
Location: Dark World
Posted: 10th Feb 2010 15:56
Looks great. thanks alot!!

General Jackson
User Banned
Posted: 10th Feb 2010 16:47
Thankyou Aaron

Cosmic Prophet
17
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 10th Feb 2010 17:11
AaronG, Nice work on those textures bro, they look great.

In the Universe, nothing ever stays the same.
Kill3r7
User Banned
Posted: 10th Feb 2010 19:40
Good work AaronG.

I Have a only problem, if I compile a game with your pack the folder texturebank not appear, I need this for create a textures displacement map and normal map

AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Feb 2010 19:48
@ Kill3r7,

Yeah I used Signs for the exporting. It places all of the textures/segment details into one folder. This would mean you have to manually update the .fps' after you move the textures to the texturebank.

Kill3r7
User Banned
Posted: 10th Feb 2010 20:01
Oké Tnx, I build a level for upload screenshots with your pack on my mod

Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 10th Feb 2010 20:05
Quote: "V.I.P Member"

Wow, first time I see one of those!!!
(V.I.P = Valued and Incrediply Pro)

"You are one of the best game designers on TGC"- Bloody James
AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Feb 2010 20:11
Yeah, I'm very jealous of Cosmic Prophet! But the amount of work he does is definitely worth that badge!

Awesome Kill3r7, can't wait.

Shadowtroid
15
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Joined: 23rd Dec 2009
Location: nope
Posted: 10th Feb 2010 22:04
He is the only VIP member...

But seriously, this looks great. LOVE the texture. Instant download.

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
Kill3r7
User Banned
Posted: 10th Feb 2010 22:11 Edited at: 10th Feb 2010 22:20
Screenshots from Xara mod with parallax mapping on Textures
(Size Real 1920x1080)









See the fps


Edit: Attached Version HD of the images

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Coach Shogun 20
16
Years of Service
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Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 10th Feb 2010 23:10
These look nice AaronG. lol, I've used that same texture that you've got on the wall in screen 2 as a floor.

AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 11th Feb 2010 00:17 Edited at: 11th Feb 2010 00:18
Yeah, cgtextures rules. Haha.

Thanks Kill3r7. They look pretty good, but a tad thick.

Kill3r7
User Banned
Posted: 11th Feb 2010 01:15
Yes but quality from padded room is not the best ^^

AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 11th Feb 2010 03:04
What do you mean? The overlay I used to create the grunge was a bad quality, but the padded texture itself is good.

Shadowtroid
15
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Joined: 23rd Dec 2009
Location: nope
Posted: 11th Feb 2010 13:35
I think he means the mapping...For the lights?

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 11th Feb 2010 16:05
Oh okay, gotcha.

DestroyerHive
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 11th Feb 2010 22:29
Thanks a lot, looks awsome!

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
DethFenix
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Posted: 14th Feb 2010 20:38 Edited at: 14th Feb 2010 20:38
Great work. Lol.

Rise from the fallen ashes.
Wheatley
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Joined: 14th Feb 2010
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Posted: 14th Feb 2010 22:58
Amazing! Simply Great.. Very Generous, and yet, great quality.

Roses Are Red, Violets Are Blue, The Grass Is Orange... Oh Shit The Gardens On Fire!!!
dxdragon86
16
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Joined: 15th Mar 2009
Location: Germany
Posted: 14th Feb 2010 23:00
Looks Great,Thanks Man!

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