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Newcomers DBPro Corner / Media path search question?

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Skywriter
16
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Joined: 27th Aug 2008
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Posted: 10th Feb 2010 12:45
Are there any commands that will search directories for media associated with object. It usually loads media that is in the same directory as object, but what if i want to put models in one directory and textures into another. Please advice.

Sky
chafari
Valued Member
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 10th Feb 2010 14:48
easy !!



cheers

learning every day
LBFN
17
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Joined: 7th Apr 2007
Location: USA
Posted: 10th Feb 2010 15:57
Bear in mind that if you place the object and it's associated textures in separate directories, you will need to texture the object manually. I don't understand your reasoning, but it can be done.

chafari
Valued Member
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Location: Canary Islands
Posted: 10th Feb 2010 16:14
Quote: "Bear in mind that if you place the object and it's associated textures in separate directories, you will need to texture the object manually. I don't understand your reasoning, but it can be done."



I it supposed that all media have to be in the same directoy, if not...you have to give the path to the folder...it was just an answer.Sometimes it is necessary to have all media controled and not spread all over the folder.

cheers.

learning every day
Skywriter
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Joined: 27th Aug 2008
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Posted: 10th Feb 2010 17:27
Ok, thanks lads, i see that my idea is not gonna work the way i think. I thought that maybe there is simple command that engine will search for folders(specified) and find associated object textures and automatically assign them to object, so i can keep objects in one directory and textures in another. But if it has to be done manually, or kept in same directory, then that's the way it has to be...

Sky
=PRoF=
21
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Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 10th Feb 2010 18:53
You could perhaps edit the model files with notepad and change the path it's expecting to find the texture at?

chafari
Valued Member
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 11th Feb 2010 10:22
@=PRoF=
Exactly !! that´s it !! I have checked and it works..Thanks =PRoF=.



cheers.

learning every day
Rudolpho
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Joined: 28th Dec 2005
Location: Sweden
Posted: 11th Feb 2010 11:03
Quote: "Bear in mind that if you place the object and it's associated textures in separate directories, you will need to texture the object manually."

I'm not entirely sure, but am rather convinced that the internal texture paths of a object file can indeed refer to a subfolder, or possibly even an absolute path. Why anyone would use that (the absolute path) though, but it seems likely that it should work.

TDK
Retired Moderator
22
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Joined: 19th Nov 2002
Location: UK
Posted: 12th Feb 2010 16:53
A little tip:

The method I use is to have at the start of my program, a line which says:

StartDir$ = Get Dir$()

Then, if my program has folders for different things - say a Projects folder or an Images folder, I just use:

ProjectsDir$ = StartDir$ + "\Projects\"
ImageDir$ = StartDir$ + "\Images\"


and so on.

If you then later in the program want to load a file caled "MyImage.bmp" from the Images folder you simply use:

Load Image ImageDir$+"MyImage.bmp",ImgNum

Just create a string for each of the required folders your program accesses.

TDK

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