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FPSC Classic Scripts / Checkpoint and Save Script-Request

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DarkJames
15
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Joined: 11th Aug 2009
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Posted: 12th Feb 2010 20:10
Checkpoint
well since i saw so many games with Check points like Zombie crysis (Maxiqueen) and Canalyst(Thek) i decided to ask
How can i make this?
The script should work like this:
You start the level,the checkpoint already spawned
You walk into the checkpoint <zaz> the checkpoint dissapears and a sound triggers

Save
This is a script implemented in all the Games,Silent hill,Resident Evil (only two of the 400.000.000 games around) this script should work like this:
You are walking trough the level
You see a book and press enter in front of it
a hud appears saying Do you want to save your progress? and if you already saved and Pres Y(yes) it says Want to overwrite?
and at the time you save the Health Gauge is fully charged

Hope that helps,Really want to have this scripts!

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Marc Steene
FPSC Master
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 12th Feb 2010 21:45
Uh...well the first one is already built into FPSC (under Markers/Checkpoint Marker). As for the second one, I'm not sure if the save command can be called from an FPI script. Of course, you could store the player's position in a variable and reset him there when he dies.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
DarkJames
15
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Joined: 11th Aug 2009
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Posted: 12th Feb 2010 21:57
mm
ok but whem i mean Check point is a visual Arrow that dissapears when you walk over

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zeza
16
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Joined: 27th Jun 2008
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Posted: 12th Feb 2010 23:00
Try this


Hope This Helps
Marc Steene
FPSC Master
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 13th Feb 2010 09:25
Okay, then place the checkpoint marker, then on top of it place the entity which you want to show to indicated a checkpoint, then add the following script:

:state=0:state=1
:state=1,plrdistwithin=60:destroy,state=2
:state=2:state=2


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
DarkJames
15
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Joined: 11th Aug 2009
Location:
Posted: 16th Feb 2010 19:03
where can i get an entity like an arrow that flicks till you actually step on it

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