Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [LOCKED] [X9] Silence...

Author
Message
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 14th Feb 2010 20:44 Edited at: 1st Mar 2010 16:54


Story :The year is 2052, the United Kingdom's population has been split between the upper class and the lower class. Lower class citizens are forced to live in slums of cities while the upper class enjoy a life of luxury. London has been split into upper London and lower London. A former lower London resident you worked your way up to upper London and got a job as a special agent working for the government, you are afraid of nothing in lower London... until now. Gone back for a friend who needs a hand you learn it's worse than you thought.

Features:

Weapon Shaders
Character Shaders
No HUD
No Crosshair
Flashlight
Dark(ish) Atmosphere
Radio Transmissions
Possible Weapon Mods

Weapon List:

Fists
P22
JCS Breacher SE
G36C

Screens








































Weapon Shader Screens














Flashlight






I have decided not to currently use any weapon mods



I personally think that the shaders look better in game.



C&C Please....

Always looking for help, voice actors etc...

I did not create these shaders or weapon attachments, I found the shader somewhere on the forums and the attachments on FPSBanana. I do not claim responsibility for making or being involved in the stages of development for these.

Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 14th Feb 2010 21:40
your outdoor screen blows your indoor screens out of the water. might want to make that segment building taller though.



to fenix mod!
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 14th Feb 2010 21:44
that segment building now has a roof and its the home of a lower London person so it's quite small. Screen 4 is actually the inside.

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 14th Feb 2010 22:28
first post now updated with new screens

Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 14th Feb 2010 23:19
too dark. add a moonlight.



to fenix mod!
Hamburger
14
Years of Service
User Offline
Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 15th Feb 2010 04:03
in the last screen your wood planks are going through each other, just wanted to point that out. But it looks great!
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 15th Feb 2010 10:44 Edited at: 15th Feb 2010 11:06
There is a moonlight, the ambience is on 0.....

It's a bit lighter in game but I have already made it a little brighter

Fixed the planks too

Wheatley
14
Years of Service
User Offline
Joined: 14th Feb 2010
Location:
Posted: 15th Feb 2010 13:56
Looks Great, I Would Play It, Keep It Up!

+ =

Wheatley,

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 15th Feb 2010 16:30 Edited at: 19th Feb 2010 17:33
Finally got the G36C so expect that with a weapon shader...

The Master Dinasty
15
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 15th Feb 2010 16:46 Edited at: 15th Feb 2010 16:47
I like the way you are going with this.



-Massap2

We are the magnificent Masters, builders of pyramids.
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 15th Feb 2010 16:47
Quote: "that segment building now has a roof and its the home of a lower London person so it's quite small. Screen 4 is actually the inside.
"


Thanks for commenting though.

Kalinka
14
Years of Service
User Offline
Joined: 24th Nov 2009
Location: White Forest
Posted: 15th Feb 2010 17:17
Looks cool. Map design remind me Max Payne 2

Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 15th Feb 2010 20:16
Looks good

SekoIdiootti
15
Years of Service
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 15th Feb 2010 20:18
This is outstanding! At least the screens 3-7.

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 15th Feb 2010 20:42 Edited at: 15th Feb 2010 20:52
Thanks guys

Just trying out my gun modding skills...

Anyone know where I can find free attachments? I've already got a bunch of stuff off fpsbanana

Attachments

Login to view attachments
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 11:59
Not comments on my weap mods?

Cherd
17
Years of Service
User Offline
Joined: 30th Dec 2006
Location: Where I can see you.
Posted: 16th Feb 2010 13:07
Stunning, the textures on the hands and weapons are custom yeah?
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 13:21 Edited at: 16th Feb 2010 13:21
The hand textures are what I have combined from the bonus material for MP9 + MP10 and the weapons are standard texture yet with a different gun_N and a shader applied

WhiteWolf PL
14
Years of Service
User Offline
Joined: 20th Jan 2010
Location: Poland
Posted: 16th Feb 2010 13:55
What weapon shader you use?
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 14:12
I think it's Errant AI's at least thats what its called in my effect bank.

Marc Steene
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 16th Feb 2010 14:52
The indoor screenshots definitley need to be a bit darker...the rest looks great!


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 15:03
Screens 1&2 are in upper london so they will be well lit. i'll make the others darker..

Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 16th Feb 2010 16:10 Edited at: 19th Feb 2010 17:34
I must say that the screenshots look great and the weapon shader awesome! But in the one indoor screen with the skeleton and the mattress and all, I would make the bike static, unless, if it's needed to be dynamic. But it looks good, keep it up!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 16:25
Compliment in my strange and unfunny sense of humour...

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 16:52
First post now updated with weapon mods

Zay
14
Years of Service
User Offline
Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 16th Feb 2010 17:11
Coming along nicely Bootlicker !
Nice Guns by the way.I can see that my game inspired you a little .
Anyway,because you helped me I would like to help you!
I'm willing to make some you some music whit my guitar for your game for free (if you want to).So just reply,what kind of song would you like and I'll find the time to make one .

Cheers!
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 16th Feb 2010 17:16
Thanks Zay,

If it's not too much trouble could I have something for the background? Sort of mysterious and keeps the tension going. Nice and slooooww...

I had this idea for a while but your game pushed me over the edge and I had to make one

No probs as well I mean just because I help people I dont expect stuff back. I do it because I like to

Thanks,

Ben

p.s I expect to see a bump on your thread soon...

defiler
15
Years of Service
User Offline
Joined: 4th Apr 2009
Location: Canada
Posted: 17th Feb 2010 03:51
wow, dude... kudo's on your level designing skills, they were wickedly epic!

question: setting ambience lower will make lighting brighter or dimmer? just wondering.


i will be watching this thread with great interest!

Limitless Box studios current project:
NIGHTSTORM
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 17th Feb 2010 11:24
Quote: "question: setting ambience lower will make lighting brighter or dimmer? just wondering.
"


I believe it keeps the lights the same yet they may appear more brighter as the surroundings are darker

Thanks, for your comment

More screens up shortly

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 17th Feb 2010 12:08 Edited at: 17th Feb 2010 17:26
I have deleted screens from level 3 as that is where my problems seem to be coming from...

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 17th Feb 2010 20:50 Edited at: 17th Feb 2010 22:35
No more problems expect more screens by tonight...

Is anyone willing to voice act once for this?


EDIT : First post now updated with screens. Cmon guys I need comments to keep going..

defiler
15
Years of Service
User Offline
Joined: 4th Apr 2009
Location: Canada
Posted: 18th Feb 2010 07:33
what mod are you using?

and keep the good stuff comming, this is turning out really nice.

Limitless Box studios current project:
NIGHTSTORM
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 19th Feb 2010 15:45 Edited at: 19th Feb 2010 17:34
Any updates on game!? Everything by now looks fantastic!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
AbdulAhad
14
Years of Service
User Offline
Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 19th Feb 2010 19:24
Nice man. Really getting the feel of the atmosphere. Good work and keep it up

Just wondering... which weapon shaders did you use? COZs EAI weapon shaders?

Abdul Ahad
Zay
14
Years of Service
User Offline
Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 19th Feb 2010 19:42
Yeah I'm also wondering what shaders you used!
BTW your music is in the works (might be released this weekend).
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 19th Feb 2010 20:07 Edited at: 19th Feb 2010 20:09
Quote: "what mod are you using?"


Fenix Mod V1.1

Quote: "Any updates on game!?
"

There should be an influx of screens shortly, I'll also demonstrate the flashlight

Quote: "COZs EAI weapon shaders?"


I believe it is

Quote: "your music is in the works"


Thanks a bunch.

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 19th Feb 2010 21:54
Screens now updated on first post + flashlight example

Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 19th Feb 2010 23:02
How did you do that flashlight? I mean... It's aesome, not that kinda thing that lights up the whole screen, althou I payed 50 points for that, but it would be nice to have this kinda effect on that light.

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
AbdulAhad
14
Years of Service
User Offline
Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 20th Feb 2010 02:37 Edited at: 20th Feb 2010 02:46
I believe he is using the one which S4real made(I think) Its in the scripts section of downloads on fpsfree.com
And in order to run the EAI flashlight you will need to upgrade FPSC to the latest version. In v109, my flashlight used to flicker rather than emit light properly.
Abdul Ahad
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 20th Feb 2010 08:11
Thanks, ofcourse!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 20th Feb 2010 11:01
I think it came with fenix beta 1.5, I'm not sure, here it is attached. In the old fenix it used to generate a lightn from the player then it started doing this in the new one

Attachments

Login to view attachments
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 20th Feb 2010 17:36
First post now updated with one more screen

LoneWolfGTK
14
Years of Service
User Offline
Joined: 18th Feb 2010
Location:
Posted: 20th Feb 2010 18:23
Dying to knowwhat shaders you are using looks awesome! Can't wait to play it!!

I am the Lone Wolf
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 21st Feb 2010 14:43
just adding in a nice doctor that you find in a hospital... it's not after a war or something just a 'little' rough down there...

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 22nd Feb 2010 17:01
take it this thread is getting boring huh? Anything I could do for more posts?

DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 22nd Feb 2010 17:55
maybe some more screenies!

We are watching you
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 22nd Feb 2010 18:30
First post updated with new screenies...

DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 22nd Feb 2010 19:03
now thats better..
please apply a shader to the Civ cause he is shining

We are watching you
Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 22nd Feb 2010 20:56
thanks,

fixed

Bootlicker
15
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 23rd Feb 2010 16:53
just give this a bump...

Login to post a reply

Server time is: 2024-04-24 05:58:39
Your offset time is: 2024-04-24 05:58:39