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FPSC Classic Models and Media / Need help importing my models into fpsc

Author
Message
combat action
User Banned
Posted: 14th Feb 2010 22:32
To whomever can help, here is my dilema. I can make a model, texture, animate and make the crosshairs. My problem is I am unable to get them to work in FPSC, I know I am close to cracking this, but so far unsuccessful. If someone could explain the steps in a easy to read format I would appriciate it, also when I try to place my weapon into FPSC the weapon fires and I am able to pick it up, but I can't see the weapon I am using and I don't see it inthe upper right corner of the screen. The programs I am using is (blender, milkshape3D, and Fragmotion). Please help, so I can get stArted, I only have this problem with animated objects I am able to import static objects with no problem.
The Zoq2
15
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 14th Feb 2010 23:19
Hi i tried to do it your way before but then i just purchased fpsc toolbox to make the entity.

Srry about my english im from sweeden
wayne davis rocks
17
Years of Service
User Offline
Joined: 10th May 2008
Location: US Liberty In
Posted: 15th Feb 2010 01:25
fragmotion make your model in whatever then import to fragmotion then export it into your entity folder as an .x file put your texture file in there too or in the texture folder. pick a .fpe file from a similar entity and change the location for the mesh file which is your .x file and change the location for the texture file which is your texture location. for a pic of it to show up under the entity option you need a 64x64 bit map of your entity just put it in the folder where you put your .x file

Wayne Davis Band
Shadowtroid
15
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: nope
Posted: 15th Feb 2010 03:07
Alright, here we go...

Does your model have a negative Z? (look at some of the default gun's placement, you need to do it in a certain way)

Is it a .X?

Do you have the animation ranges set up right?

Is it textured properly?

So many questions...

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it was the best song in the world..."

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