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FPSC Classic Models and Media / FPSC Handgun Help?

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DethFenix
16
Years of Service
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Joined: 7th Apr 2009
Location:
Posted: 15th Feb 2010 01:07 Edited at: 15th Feb 2010 01:55
I'm really new to this so bear with me, please. :/ I have a handgun model in 3DSMax, and I am just lost. I don't know where to start making it available to use in FPSC.

I am up to the point of saving it to a .x file. After that I have no clue what to do. Can anyone help me, please?

Rise from the fallen ashes.
ambideXter
15
Years of Service
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Joined: 9th Jan 2010
Location: The Netherlands
Posted: 16th Feb 2010 16:30 Edited at: 16th Feb 2010 16:31
i can't help with making it but i can tell you this:
the gund needs animation, the game does not just make it animate, like reloads.
second, it needs arm models, the arms you see in game are attached to the gun. use a gun from pack 5 then switch to gun from pack 9 you suddenly have different arms.
i think others can help you more, if you have Milkshape i understood you could also use that for animation. importing to Milkshape should be easy. i hope you get more replies quick, good luck m8.

wayne davis rocks
17
Years of Service
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Joined: 10th May 2008
Location: US Liberty In
Posted: 16th Feb 2010 16:37
search the board there are a couple of realy good tutorials on here about the matter I dont know exactly how as I am learning the same but I do know that ambidexter is right about the anima

Wayne Davis Band

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