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FPSC Classic Models and Media / invisible textures

Author
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wayne davis rocks
17
Years of Service
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Joined: 10th May 2008
Location: US Liberty In
Posted: 19th Feb 2010 20:08
I am having trouble trying to make invisible textured items like floors and wall I have studied the guide, used solid black 0,0,0 and either get a black item or a grey non textured looking mesh,,,help please I do try to do things myself and hate it when I have to ask others for help but this is driving me nuts because I know it has to be simple

Wayne Davis Band
heltor
17
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 19th Feb 2010 21:19 Edited at: 19th Feb 2010 21:20
there is an invisble wall here in entities http://www.fpsfree.com/ maybe you can disect it and get the info you are seeking.

If your not on the edge your taking up to much room!!!!!!!
wayne davis rocks
17
Years of Service
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Joined: 10th May 2008
Location: US Liberty In
Posted: 19th Feb 2010 21:28
cool thanks heltor give me a buzz I got some ideas for music for you

Wayne Davis Band
heltor
17
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 19th Feb 2010 21:32
I'll get a hold of you, soon

If your not on the edge your taking up to much room!!!!!!!
wayne davis rocks
17
Years of Service
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Joined: 10th May 2008
Location: US Liberty In
Posted: 20th Feb 2010 20:26
That worked out great but I had to make a folder and put the texture in it per the .fpe file to get it to work....alternatively I guess I could have changed the .fpe to use the texture as is, the directions that came with said to put all in the segments user folder firstly there was no user in segments so I had to make one no prob.

Thanks again this is very useful and I'm looking forward to working with you on the tank pack

Wayne Davis Band
heltor
17
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 20th Feb 2010 22:16
I think the tank pack will be fun I sent you an e-mail. with a pic.

If your not on the edge your taking up to much room!!!!!!!
wayne davis rocks
17
Years of Service
User Offline
Joined: 10th May 2008
Location: US Liberty In
Posted: 21st Feb 2010 19:36
the test turned out great on the model I have some screenies to send you in a bit, on subject I am going to texture a floor segment wit the wall texture to make an invisible floor seg and then I'll post them on here, they would help out with the eagle from the native pack and other bird entities to make them fly

Wayne Davis Band

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