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FPSC Classic Models and Media / Trying Import A .X File In To Entity Maker

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Skynet Games
16
Years of Service
User Offline
Joined: 20th Sep 2008
Location: At home, building stuff.
Posted: 24th Feb 2010 06:15
Hey guys, i haven't been here in a long time. But i am wondering how to import one of my .X files in to an entitybuilder so far i managed to take one of my .wings files from wings3D and export it as a .X file, so i can fiew it in the DirectX viewer. Now im trying to make it so i can import it in to an entity builder to be able to put it in FPSC

If this signature is not allowed please let me know
Zwarte Piet
15
Years of Service
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Joined: 25th Dec 2009
Location:
Posted: 24th Feb 2010 06:45
I use this to make entities.
http://files2.thegamecreators.com/fpscreator/fpsc_entity_maker.zip

"I would rather make a bad model, instead of pirate a great one" MY DAD
Skynet Games
16
Years of Service
User Offline
Joined: 20th Sep 2008
Location: At home, building stuff.
Posted: 24th Feb 2010 06:52
This is what i am using but i do not see my model appear in the entity maker..

If this signature is not allowed please let me know
charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 24th Feb 2010 13:03
Try using my Entity Compiler from FPSC Chat section.Has no preview yet but try making the entity.


A.K.A djmaster
Cosmic Prophet
17
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 24th Feb 2010 17:50
Also give Entity Workshop a try. It's always worked well for me, and it's Free!

http://games.alyssar.nl/entityworkshop/

I've developed a new philosophy... I only dread one day at a time.

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