Hi all!
I have put an entity (unarmed aiko) in my level, created a new waypoint nearby.
As the entity's main script I have asigned my own that looks like this:
;Artificial Intelligence Script
;Header
desc = Follow Waypoints
;Triggers
:waypointstate=0:waypointstart,animate=2
:waypointstate=3:waypointnext,animate=2
:waypointstate=4:waypointrandom,animate=2
:waypointstate=5:waypointreverse,animate=2
;End of Script
But!,,, When I change the animation to whatever, or even remove all animation actions, she still walks when I test my level!
As you can understand, the script does'nt work properly, or at least not the way that i assume.
What can be wrong?
Best regards