I like this idea mentioned by scripter guru Plystire
http://forum.thegamecreators.com/?m=forum_view&t=165854&b=23
but I wanna make this:
character destroys wall like Cutter-next level wall (animated destroy when shooting) and then attack player. It could be done
by triggerzone or idea mentioned by Plystire?
So: playerinzone beside shotdamage (cuter next level wall)
or: enemy follows waypoint, destroys wall with animation (cuter next level wall). this animation is now depending on shooting but in this case must be depended on enemy near walking by waypoints?
Or easier version:
Can enemy walking by waypoint could destroy wall or door?
It could be done?
best
Mr Game
Insomnia is coming...