Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Object rotation - Code provided

Author
Message
GreenDixy
16
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 6th Mar 2010 08:45 Edited at: 6th Mar 2010 09:33
Hi there, I am having some trouble rotating my "X" model. here is the setup for my guy.



And here is my camera setup.



Edit: Sorry should explain more. My model is facing tawards me(camera),
I have changed and adjusted it every way i can think of. It will not face the other way no matter what i do.

===================
No life, Lots of love, 2 Kids, God save me LOL
_Pauli_
AGK Developer
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Germany
Posted: 6th Mar 2010 13:04
I'm not quite sure if that's what you're after but you should try:



Do this once after loading the model.
That tells it to take then new y angle 180 as angle 0, so it will be turned around.

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.
GreenDixy
16
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 6th Mar 2010 14:18
Thank you, Your help solved my problem.

===================
No life, Lots of love, 2 Kids, God save me LOL

Login to post a reply

Server time is: 2024-10-05 16:29:49
Your offset time is: 2024-10-05 16:29:49