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3 Dimensional Chat / Future Pro plans

Author
Message
M00NSHiNE
21
Years of Service
User Offline
Joined: 4th Aug 2003
Location: England, UK
Posted: 13th Sep 2003 18:02
Are we going to get direct control over bones in future DBPro upgrades so we can animate on the fly? and are we going to be able to drectly move vertices etc on the fly, so we could dent cars in crashes and stuff like that? Is this DBPro format going to have any features that will help in DBPro?

"It's amazin' what you can do with a computer and access to t'internet"
Benjamina
21
Years of Service
User Offline
Joined: 7th Sep 2003
Location:
Posted: 14th Sep 2003 08:26
I really hope we can have access to bones (or are they called limbs? I dunno) so that I can make my snake game where you can have realistic snake movement like in AxySnake...I'm sure it must be possible in DBPro, or at least hopefully will be possible soon.

My game will feature a "snow" corn snake as well as a burmese python and diamond pythons and all sorts of other cool snakes...first you start off as a corn, then move up to king snakes, then move up in levels of difficulty of finding prey. I want it to be as realistic as possible (although it doesn't have to be exactly perfect but I really want good playability).

Regards
Ben

Many good things come in small packages

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