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FPSC Classic Scripts / how make legs

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without HUD
14
Years of Service
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Joined: 30th Nov 2009
Location:
Posted: 9th Mar 2010 15:01
how make legs on player
The Fps Creator rocks!
16
Years of Service
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 9th Mar 2010 21:37
Fenix mod or Project Blue (I think).

HELP ME!!!!!!!!!!!
14
Years of Service
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Joined: 16th Feb 2010
Location:
Posted: 23rd Mar 2010 09:52
You need project blue or green. Not fenix
French gui
20
Years of Service
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Joined: 11th May 2004
Location: France
Posted: 23rd Mar 2010 17:25
Sorry but, Fenix have this too ...
HELP ME!!!!!!!!!!!
14
Years of Service
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Joined: 16th Feb 2010
Location:
Posted: 6th Apr 2010 02:07
I know fenix has it but it doesn't really work well for me. I use fenix mod as well.
Team Vent
15
Years of Service
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Joined: 31st Jul 2009
Location:
Posted: 10th Apr 2010 02:14
Anyway to this besides a mod?
vortech
14
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 10th Apr 2010 12:04
You need fenix mod and body what you want use. There is body in Models and media now. Your just have to add body script to that body, or some other npc what you want that is body.
Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 11th Apr 2010 12:29
Or... you could do a simple script.

Blah Blah collision off
Blah Blah Rotatetoplr
Blah Blah Followplr
Blah Blah Blah

well, thats basically it.


:state=0:coloff,state=6
:state=6:rotatetoplr,followplr


adjust to any scripting changes, but what you should have is an entity that follows you no mater where you go and turns to face you... like mabey a pair of legs?


Course, if you want to go all "neo scripting" on us. you can use any vehicle script, model your "vehicle" to look like legs, throw in the animation sequences... and then make it so that it is impossible to "unassociate" with your legs (or if your game has vehicles, rework the vehicle's script to activate the legs to have them "setalphafade=0" and simply follow the vehicle... (imagine that :p)

Its not who you are or what you've done... its WHY you did it and how far you are willing to go.
If you fear speaking for yourself, make use the words of others while discovering your own voice.
Team Vent
15
Years of Service
User Offline
Joined: 31st Jul 2009
Location:
Posted: 13th May 2010 19:27
I've added the script to a character, loaded the game and still had no legs. The characters have no legs either.

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