Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / How do you import animated entities and create a .fpe for them?

Author
Message
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 11th Mar 2010 17:00
Can someone help me? If you are good, I'll give you an animated entity or 2. I use 3D Canvas 7. I have Milkshape. But I don't know how to model with it.

charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 11th Mar 2010 17:12
Well I can send you an internal beta of my Entity Compiler.It supports adding animations to the .fpe and building it.


A.K.A djmaster
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 11th Mar 2010 19:36
Oh, and I need to know how to set up a script for an animated entity!

charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 11th Mar 2010 20:12
This script animates the entity upon spawning:



You figure out the rest.


A.K.A djmaster
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 11th Mar 2010 22:01
What's inc frame mean?

Login to post a reply

Server time is: 2025-06-07 17:20:59
Your offset time is: 2025-06-07 17:20:59