Quote: "I would too like to know this seeing as without knowing how to do this, it makes tree magic worthless to fpsc users, meaning there should be a warning on the webpage, not compattible with fpsc!"
I take a snapshot of my trees from tree magic, then use that for the texture on a + shaped billboard.
Less polys and still makes a decent looking tree.... (see attached image)
Nothing better than 8 poly trees to populate a tree line.
Quote: "The entity needs to be dynamic to use multiple textures."
Yeah, I forget the simple things.
Some of the trees pictured are dynamic, but not because they use multiple textures, but just so I could turn the collision off for the saplings.