Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Third Person HELP!? How make player peek to right automaticly?

Author
Message
Tomas Forum
FPSC Reloaded TGC Backer
15
Years of Service
User Offline
Joined: 20th Apr 2009
Location: The Netherlands
Posted: 15th Mar 2010 21:10
How can i make my player AUTOMATICLY PEEK TO RIGHT?

So i'll get a resident evil 5/gears of war 2 effect

Like this guy did in FPS Creator:
http://www.youtube.com/watch?v=5PYuwzvjGW4

Please give me an idea? Thank you!

Tomas
freak of nature 64
15
Years of Service
User Offline
Joined: 19th Jan 2009
Location: Look in your car...
Posted: 28th Mar 2010 00:19
Open up the model and move the character over to the left.

vortech
14
Years of Service
User Offline
Joined: 18th Mar 2010
Location: Finland
Posted: 3rd Apr 2010 15:14
Sorry for stupid question, but where. My 3ds max wont open any .x files.
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Apr 2010 13:18
wow everybody has 3ds max



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
The Zoq2
15
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 8th Apr 2010 23:46
Instead u can change the offset in the .fpi file...

Srry about my english im from sweeden
bman332211
15
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: Turn around
Posted: 13th Jul 2010 17:17 Edited at: 14th Jul 2010 01:40
to open .x files use fragmotion and export from fragmotion to a file type that 3d max can open.

Login to post a reply

Server time is: 2024-11-24 21:54:58
Your offset time is: 2024-11-24 21:54:58