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FPSC Classic Work In Progress / Dungeon Raid [X9] [FMod]

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Armageddon Games
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Posted: 18th Mar 2010 04:59 Edited at: 22nd Mar 2010 22:13
Dungeon Raid

2 Level Demo.

You are a solo mercenary who finds himself trapped in a world of chains and hellish creatures. Battle your way around and out of caverns, Lava filled Canyons and Dungeons filled with hellish creatures with no intent to spare your life.

From Armageddon Games.

Full Release is yet to be decided.



[img][/img]

[img][/img]

[img][/img]

http://www.filefront.com/15875209/Dungeon-Raid-Episode-1.rar/


= Done
= WIP

Dungeon Raid Episode 1 : 2 levels
Dungeon Raid Episode 2 : 2 levels
Dungeon Raid Episode 3 : 2 levels
Dungeon Raid Episode 4 : 2 levels

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Deltayo
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Posted: 18th Mar 2010 05:17
Reminds me a lot of Oblivion. Also you should work on the Cover Art more, I could barely see the title.
xgcell
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Posted: 18th Mar 2010 05:48
Yeah i was thinking the same thing - oblivion lol. Anyway looks interesting downloading now

Join us, for we are many.
Armageddon Games
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Posted: 18th Mar 2010 06:14
lol based off of oblivion!!! i love that game man!

im working on it and im going all the way with this one-- The forums need a perfect hack and slash game like this.. and im putting my 100% best into it.

and as for the cover art-- i will be working on that one too.. just wanted to make it look good lmao...

enjoy the sneak peak demo!!!

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Armageddon Games
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Posted: 18th Mar 2010 07:57
[img][/img]

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alimpo83
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Posted: 18th Mar 2010 12:43
Impressive interiors! The outdoor is a bit bleak tough, work on it.

Currently working on the MindTrix Entry:
Armageddon Games
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Posted: 18th Mar 2010 17:33
@alimpo thankyou for you commentary- the last picture is early WIP for the third level of Dungeon Raid. I will replace it with a more detailed and professional looking screenshot of that same area.

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The Storyteller 01
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Posted: 18th Mar 2010 17:57
THATs how I like it.

Not 10 pages of generic screeenshots and promises over promises but a thread opening with a demo

downloading now, I'll write a full review today!

In case you find my grammar and spelling weird ---> native German speaker ^^
Armageddon Games
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Posted: 18th Mar 2010 18:46
haha thanks Storyteller. I appreciate the Feedback and the anticipated review!!! thankyou.

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Armageddon Games
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Posted: 18th Mar 2010 21:34
[img][/img]

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The Storyteller 01
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Posted: 19th Mar 2010 00:04 Edited at: 19th Mar 2010 13:09
I just played the demo twice and here is my review (in my usual TGTBATU format):

The Good:
- overall atmosphere. Its a fantasy game that looks and feels like fantasy, not just like a "zombie game with a sword". The rats eveywhere in the cellar where a nice touch.
- level building. Good work, especially the cave looks like everything one is supposed to do with Cosmic Prophets cave pack. And(spoiler)


The Bad:
- (spoiler)
. The enemies are impossible to kill until you get a missile weapon but dont pose much of a threat afterwards.

The Ugly (sorry its so much):
- Music.The starting music sounds like an old castlevania tune and the end music is 100% original Oblivion. This really spoils the very athmospheric ingame music
- The "Duke Nukem" loading screen.
- Lighting (cellar only)It seems to switch suddenly on and off in the cellar so you see perfectly well in the segment you just stand in but it looks pitch black everywhere else (the lighting in the cave is superb though).
- ending a level with a crossbow and starting the next one with a longbow is kinda weird.

Overall I am looking very much forward to see more of your game

In case you find my grammar and spelling weird ---> native German speaker ^^
Armageddon Games
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Posted: 19th Mar 2010 00:23 Edited at: 19th Mar 2010 01:16
thanks, lol the oblivion music was free from the author lol and i had to use it. but the lighting is fixed and the first enemy is gone. it was giving my friends a few issues.

(you pick up the long bow in the second level)

and thankyou-- i think i did an almost perfect job with the cavern.

[img][/img]

[img][/img]

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The Storyteller 01
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Posted: 19th Mar 2010 01:47
The new screens look nice

Is there any chance the health will be in the upper corner where it usually sits?

In case you find my grammar and spelling weird ---> native German speaker ^^
Armageddon Games
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Posted: 19th Mar 2010 02:01
i was going to put it on the bottom left corner.

and thankyou for the review yet again!

this game is coming along smoothly and quickly!
thanks for the support and C&C!!

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DarkJames
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Posted: 19th Mar 2010 02:10
anyway... are you releasing any game of yours...??
please... im getting tired to wait.. your 114 projects


"Feel free in a world of madness,be the bright spot"
-Bloody James
Armageddon Games
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Posted: 19th Mar 2010 02:40
do you have anything better to do than to whine on everyones thread?

take that crap somewhere else kid.

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Braden 713
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Posted: 19th Mar 2010 02:48
Quote: "anyway... are you releasing any game of yours...??"


You really have no right making an accusation like that James, with the record of unfinished games you've been building

Besides, I love the look of this game so far; it has a very original feel to it in the ways of FPSC, we haven't seen a genuinely fun and authentic fantasy around here in a while.

Many of the points that Storyteller raised were spot on with what I was thinking, but you've definitely got a solid foundation here Armageddon. The atmosphere is great, I loved the cave areas and the new screens keep looking quite promising.

Keep it up

Cheers

Life would be much easier if I had the source code.
Toasty Fresh
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Posted: 19th Mar 2010 02:50
You can't talk James. If this guy has 114 projects then you must have at least 9001.

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DarkJames
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Posted: 19th Mar 2010 02:54 Edited at: 19th Mar 2010 02:55
i know... but as i think i said.. i started all over... and if i dont get Trashed Memories finished.. then.. im out of this hobby..

EDIT:
Still,Armaggedon this is your far best game.. you are getting better and better... nice to see a game creator advancing! i really liked oblivion and this is getting me into the same ambience


"Feel free in a world of madness,be the bright spot"
-Bloody James
Hador
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Posted: 19th Mar 2010 03:45
looks good. maybe we can trade something if you need some demonic sounds.


[link]devboxportal.co.cc[/link]
Armageddon Games
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Posted: 19th Mar 2010 18:16
thankyou all, and James, i apologize for snapping at you like that.

@hador- Thanks for your offer, but i myself am an audio engineer, but thank you for the offer.

@Braden713

Thankyou for the support. this project is moving along really nicely

the only problem is i have to separate the levels in pairs of two to each build..... so i am going to save them into a single folder with all the episodes (2 levels at a time) yes its kinda stupid but its the only way to build the game properly.
so until there is a fix on the game build this is the way its going to be done.

I'm not going to let a bug on the build engine stop me from coming out with this game.

so far the progress shows:

= Done
= WIP

Dungeon Raid Episode 1 : 2 levels
Dungeon Raid Episode 2 : 2 levels
Dungeon Raid Episode 3 : 2 levels

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Armageddon Games
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Posted: 19th Mar 2010 22:42 Edited at: 19th Mar 2010 22:44
New Screenshots

[img][/img]

[img][/img]

[img][/img]

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DarkJames
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Posted: 19th Mar 2010 22:47
Wow!!!!!!!!!!!!!!! great!!... entities are well placed and it seem to fit with the theme loving this!!
Downloading Demo ASAP


"Feel free in a world of madness,be the bright spot"
-Bloody James
Armageddon Games
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Posted: 19th Mar 2010 23:01 Edited at: 19th Mar 2010 23:13
wait a few lol
im uploading a newer version of the demo
fixed bugs


http://www.filefront.com/15875209/Dungeon-Raid-Episode-1.rar/

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Juzi
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Posted: 20th Mar 2010 00:12
I'm not really into medieval stuff but this is looking quite good!

With me disaster finds a playfield
shadowfire
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Posted: 20th Mar 2010 00:22
looks nice, got some pretty good enviroments there.



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Armageddon Games
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Posted: 20th Mar 2010 00:55
thanks guys, its really moving along quickly and the project seems to have quite the liking from the forum users. i hope to finish this project by the end of this month.

keep you guys updated!!

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Armageddon Games
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Posted: 20th Mar 2010 01:44
one more screenie

[img][/img]

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Xemnas
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Posted: 20th Mar 2010 07:24 Edited at: 20th Mar 2010 09:51
Yea i played this and i think it was good im just now learning how to do this and i hope i get as good as this guy is at it.

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Xemnas
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Posted: 20th Mar 2010 07:27 Edited at: 20th Mar 2010 09:51
I hope to get as good as this guy one day. just started using this and learning everything. its fun and addicting.

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The Storyteller 01
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Posted: 21st Mar 2010 14:33
I played the new version and its plays much smoother now. Music & loadscreens now are coherent - cant wait to see more!

In case you find my grammar and spelling weird ---> native German speaker ^^
Armageddon Games
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Posted: 21st Mar 2010 23:27
thanks StoryTeller, i appreciate the support. i cant wait for the day it is finished- i think this project has alot of potential!

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cloudwalker
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Posted: 22nd Mar 2010 19:32
Beautiful work
Ross tra damus
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Posted: 22nd Mar 2010 20:49
Armageddon Games

I downloaded it and played it and thought it was great.
I got stuck for a while until I figured out that you can climb the rock surfaces (nice idea).

Keep up the good work.

PS - Just thought I would let you know,I have a new model Pack coming out very soon and with the Dungeon Theme.

All the best of luck with this.

Cheers

Ross
maxiqueen123
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Posted: 22nd Mar 2010 20:58
looks cool

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Armageddon Games
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Posted: 22nd Mar 2010 22:11
thanks guys -- i appreciate the support-- and i am happy to inform that the project is still going smoothly and i expect to release this game late april early may.

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Armageddon Games
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Posted: 23rd Mar 2010 08:01
[img][/img]

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Crusader2
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Posted: 24th Mar 2010 17:27
Quote: "9001"


Must... Resist...
IT'S OVER 9000!!!!!!!!!!!!!

Sorry about that

Anyway, after all the positive comments I'll be downloading it as soonn as I get home. I LOVE Oblivion so I have no doubt I'll enjoy it.

Best Regards,
Crusader2

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
DarkJames
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Posted: 24th Mar 2010 19:49
Nice!!!
can you add me on Email list?
Octavio9mm@hotmail.com ( im online at MSn)
i also have Skype and ICq


"Feel free in a world of madness,be the bright spot"
-Bloody James
Armageddon Games
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Posted: 25th Mar 2010 19:46
@Bloody James



thankyou crusader2, i will be posting new screenshots as soon as i can.

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starmind 001
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Posted: 27th Mar 2010 05:15
Very good demo. I like this very much and would have liked to have played more of it. I have a few suggestions if you want them.

Your title seemed to be lacking that feeling of times of old. Don't get me wrong the music was right on, but the backdrop needed a way to sorta pop. Have you thought of an animated title screen? If you need some 3d work just let me know and I can help out there for your title screen. In fact just before writing this I drew out an animatic of what I thought would look good for your game. Just something to think about. Now to the levels.

In the first level I noticed every once in awhile some decals were turning white. Maybe this was just for me. Also I think that maybe you could add more to it, like rescue a damsel trapped down there in the dungeon, have some booby traps or something it add to the great effect you already have.

In the second level of your demo was great, but where is the light coming from? Maybe add something like a glowing rock or "mushrooms" for the effect. The rock wall was a great puzzle to find, but to simple. You have the kegs there why not use them. I would maybe use them to have the player move the barrels to a certain point and blow them up to make a bridge from that middle rock pillar. A simple destroy and activate script should do the trick.

I hope this helps you some, but they are merely suggestions.

Armageddon Games
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Posted: 27th Mar 2010 10:13
i would in fact love an animated title.

but as for the booby traps and whatnot-- as far as .fpi goes.. i only know how to trigger spawn and the simple stuff.. but i really dont know much more.. maybe if you have skype-- you could give me a few pointers on how i might be able to achieve those awesome ideas.



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starmind 001
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Posted: 28th Mar 2010 02:03
Quote: "i would in fact love an animated title."

Then I will get right on it after I am done with Small Fish's.

Armageddon Games
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Posted: 28th Mar 2010 13:58
thankyou so much man. i appreciate it.. i dont know if you can use this for any of your projects-- but here is something i posted not too long ago :

looped perfectly for in game music.

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