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Newcomers DBPro Corner / sun and lens flare

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JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 15th Sep 2003 06:54
how do i make a big giant sphere in the sky (the sun) that gives out light, shadows, and lens flares?
(sorry about any spelling errors i might have )
thanx

<{^_^<}
Mentor
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 15th Sep 2003 11:35 Edited at: 15th Sep 2003 11:37
just put a textured ghosted sphere up there, and then a light source, make sure your gfx card supports shadows and turn on shadows for all your objects, make some lensflare textures and scale and slide/fade them around the the screen in the inverse position to where the sun is onscreen and add more as the sun gets more central, and then admire your scene running at a glacial 20fps, or turn off shadows and run at a more credible speed

Mentor.

moral: shadows are pretty, but they eat gamespeed for breakfast on most setups
Darkflame
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location:
Posted: 15th Sep 2003 14:14
If you want to do quicker shadows, the way I did them in DBC works.
Just make a black light source, glue it near an object and set it pointing to the object.

You get a faded circular shadow, but at least it moves correctly up objects and such.

"The man who says it cannot be done is generally interrupted by someone doing it." ~ Elbert Hubbard

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