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FPSC Classic Work In Progress / [X9] [PBUM.1] [MiniGame] Treacherous

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Armageddon Games
14
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Joined: 29th Apr 2009
Location: Im In my Little bubble, Find your own...
Posted: 5th Apr 2010 03:16 Edited at: 5th Apr 2010 03:25
hello all, I havent forgotten about Dungeon Raid. But KravenWolf paid me back with the ultimate gift after i made him some custom audio and sound effects for his project- (Asylum,Prison and Church) pack. and i absolutely had to test the limits with it..

let me know what you think about the screenshots and i hope to have this minigame of horror and mystery out by the end of next week.

[img][/img]



[img][/img]

SILENCE!!! I KEEL YOU!
Ronnok
14
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Joined: 1st Jun 2009
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Posted: 5th Apr 2010 03:18
omg this sucks......
Ronnok
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Joined: 1st Jun 2009
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Posted: 5th Apr 2010 03:19
lol jk i love it I WANT TO DOWNLOAD IT!!!! LINK!
Black Profductions
15
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Joined: 15th Sep 2008
Location: Argentina
Posted: 5th Apr 2010 04:10
Its looking good, but theres some things that can be made better
First, i would try a more greyish/blueish light, try playing with light colors, it will make your game look much more uniqle
And second, that hud, i would change it, it isnt fitting the scene at all, maybe its there from another project, if its not, you can try a darker one, will fit the game much better
Keep it up, you have been getting better with your level design
Cheers

Armageddon Games
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Location: Im In my Little bubble, Find your own...
Posted: 5th Apr 2010 05:46
[img][/img]

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da2020
14
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 7th Apr 2010 16:02
nice level but its a bit too empty maybe add some more stuffs e.g. crates,barrels
Bugsy
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Joined: 24th Nov 2008
Location: another place in time
Posted: 8th Apr 2010 03:45
I like that pic, armageddon games.


PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 8th Apr 2010 05:07
Only two flaws I can see are that...

a) Grass/weeds wouldn't be growing on tiles... indoors, too.

and that...

b) The level design seems very slightly repetitive (I mean, very, very slightly); open hallways and rooms containing ceilings whose tiles have fallen to the ground. But your sense of level design is good, and it truly does look like an abondoned building! Nice work.

-PwP-

New Site is up! Go check it out!
Metal Devil123
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 8th Apr 2010 08:58
Mo, don't add crates and barrels there. What would they be doing there? It would become just random. Please don't do that. Add just stuff that fits in there. I personally like it right now how it is.

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Armageddon Games
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Location: Im In my Little bubble, Find your own...
Posted: 8th Apr 2010 21:31
Quote: "Mo, don't add crates and barrels there. What would they be doing there? It would become just random. Please don't do that. Add just stuff that fits in there. I personally like it right now how it is."


EXACTLY!

Thats how its supposed to look..... empty..... beat down... and deserted... if i added crates and stuff-- it wouldn't really look all deserted.

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starmind 001
FPSC Reloaded Backer
16
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Joined: 23rd Sep 2007
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Posted: 11th Apr 2010 10:47 Edited at: 11th Apr 2010 10:47
Ok I started on your intro for your games and this is what I have so far.

http://www.youtube.com/watch?v=oYX-1mkLhDM

Enjoy! The avi that I am sending you by email is better quality, but I still might change a few things.

Armageddon Games
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Posted: 11th Apr 2010 11:34 Edited at: 11th Apr 2010 11:36
DUDE!! i love it- that is so awesome.. One thing tho-- maybe shorten the Mushroom Formation and curve out the stalk of the mushroom cloud a bit. but its perfect in all other aspects!!!

Thankyou so much man!

SILENCE!!! I KEEL YOU!
Metal Devil123
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Location: Suomi, Finland
Posted: 11th Apr 2010 19:34
starmind 001: dorry, I have to ask: Where do you live? Cause it said armageddonin in the start and that's like how you say Armageddon's in finnish.

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
starmind 001
FPSC Reloaded Backer
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Posted: 12th Apr 2010 00:17
I live in the US. Good ol' Missouri. The title was a short for armageddonintro.blend, so when I made the avi raw it just shortened it to make room for the frames in the title.

Ag I have went back and did some changes like reduced the gauss and added the intial flash of the nuke. I had already done some work on the mushroom cloud last night where I had the base expanded more and the effect of the cloud shrinking toward the end of the intro. I think you will like the changes. When it is finished I will email it to you and upload it to youtube.

Armageddon Games
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Posted: 12th Apr 2010 01:19
Awesome StarMind-- Thank you very much. It looks awesome

one thing more-- could you please make the actual armageddon games logo (the flashing Armageddon Games) a little longer. thankyou

SILENCE!!! I KEEL YOU!
starmind 001
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Posted: 12th Apr 2010 01:42
Sure how long do you want it? Also here is the second test of your logohttp://www.youtube.com/watch?v=znuFcVYajeI

I will work some more on it this coming week. I want to use the new updated version of blender that makes a better mushroom cloud. Enjoy this none the less.

Here is the new one I would like to try.

http://www.youtube.com/watch?v=h876GXQNVto&feature=related

Armageddon Games
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Posted: 12th Apr 2010 01:56
Overall its awesome-- but i would like my intro to be about 7 seconds long.. the blastwave mushroom cloud and skull coming out to reveal the name all at once.

Make it shorter -- if its too long-- people would just skip it.

7 seconds would be perfect!

thanks again -- Armageddon Games

SILENCE!!! I KEEL YOU!
starmind 001
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Posted: 12th Apr 2010 02:24
I will see what I can do.

Armageddon Games
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Posted: 12th Apr 2010 09:53
ok cool thankyou

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