Quote: "If you disagree with my opionion please stay quiet about it. "
So you posted the game on the FPSC WIP board which is used to give criticism and voice opinions on user's games?
Quote: "Uhh, What is the matter with stock media?"
The problem with stock media is that everyone on this forum has seen it used countless times. However, this doesn't mean that it can't still look good and fresh. You need good level design and lighting to pull it off. Looking at one of your maps, a square room with boxes and barrels in it and one bland light doesn't fit those criteria.
Quote: "Plus people who don't know about FPSC arn't gonna mind. "
The problem is that your main fan base will be on this forum. Arena multiplayer games are hard enough to keep alive as it is, yet you expect random people to pay £2 for it when they can get the likes of Counter Strike for about £5? If I was making an arena game, no matter what the quality, I'd probably sell it for 50p and aim it at the community. There just isn't enough usability and too few people actually play them online.
Now, have a look at this:
Notice something? It's all stock media, however it's used brilliantly. It looks innovative, the level design is great and the use of lighting is top notch. There is no reason why you couldn't make something similarly awesome by putting some time and effort into it.
Remember one thing: Quality over quantity - always. The fact you have loads of maps is not a unique selling point. As someone else stated, it just looks lazy.
Sorry if I seemed a little blunt at times, but I am just trying to help (that's what this board is for after all).