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FPSC Classic Work In Progress / Breaking Down DEMO release (WIP)

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m4marksman
14
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Joined: 1st Jun 2009
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Posted: 9th Apr 2010 03:58
Here is the demo for Breaking Down. I will make the levels more detailed later I just want to know how the gameplay is and particularily, if any parts are really good or scary so I can make similar parts like those later. AND DONT COMMENT ON THE LIGHTING COLOR. A light is white and so I use white, you can say its too dark but I don't want more comments like "Don't use the white light".

Thanks


C and C welcome

John Rink

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Le Shorte
15
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 9th Apr 2010 04:00
Screenshots please! Otherwise this will get locked

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 4/6/10
m4marksman
14
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Posted: 9th Apr 2010 04:01
right sorry

John Rink

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m4marksman
14
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Joined: 1st Jun 2009
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Posted: 9th Apr 2010 04:01
more

John Rink

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m4marksman
14
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Joined: 1st Jun 2009
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Posted: 9th Apr 2010 04:02
I will post some from more recent levels if I get comments

John Rink
m4marksman
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Posted: 9th Apr 2010 04:04
One more for now. I will post more later

John Rink

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nikas
14
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Joined: 23rd Apr 2009
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Posted: 9th Apr 2010 07:32
you dont actually design something you just put walls a character and call it a game???Lame

Vent
FPSC Master
15
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Joined: 3rd Apr 2009
Location: BC
Posted: 9th Apr 2010 07:36
^Rude.

But it does need improvment, its quite large and empty, could be something really nice if you put alot of work into it.

nikas
14
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Posted: 9th Apr 2010 10:19
Yes i know i am rude sometimes...Not like i am wrong thow...

TerrorNation
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Joined: 18th Dec 2009
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Posted: 9th Apr 2010 12:06
This looks promising, it just needs that extra care with adding entities to make the room look full and realistic.
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 9th Apr 2010 16:09
Well, these are they same screenies I see in every thread you made. The exact same ones. Nikas was rude, but I think I have to say that he is atleast partly right. this is just walls and characters. It reminds me of my first games I made

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Bugsy
15
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Joined: 24th Nov 2008
Location: another place in time
Posted: 9th Apr 2010 22:41
I'd comment, but I'd absolutely slam your level design and lighting colour. gameplay is important but the game isn't very immersive if the levels are poorly designed.

work on that


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