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Newcomers DBPro Corner / My first working map editor.

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Gingerkid Jack
18
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Joined: 15th May 2005
Location: UK
Posted: 12th Apr 2010 23:20 Edited at: 18th Apr 2010 17:22
Yay. I coded this without help, with the exception of the 3d mouse and I think it turned out very well. I just wanted some comments on my code and what to add next. Also I need to turn all the functions concerning creating foliage into one function.






Gingerkid Jack - Aspiring Game Designer\3d Modeler

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Gingerkid Jack
18
Years of Service
User Offline
Joined: 15th May 2005
Location: UK
Posted: 12th Apr 2010 23:21
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Gingerkid Jack - Aspiring Game Designer\3d Modeler

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luskos
16
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Joined: 28th Jun 2007
Location:
Posted: 13th Apr 2010 00:29
Can you give a link with demo of your map editor?I`m doing something simmilar and i need to see how other people done certain things.

Or you can make video using your editor and give a link, it`s the same.

Cheers!
Good Job really!

Where there is a will, there is a way.
I often edit my posts, that`s who i am
Sixty Squares
17
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 18th Apr 2010 06:40
Wow, looks great! Just a tip for the future though, you might want to look into arrays. That way you won't have to make so many variables (e.x. g1,g2,g3), you could just make an array called "g(3)" that would allow you to use a FOR/NEXT loop to manipulate the values much more easily. You'll be able to easily keep track of thousands of objects that way too . Here are some tutorials on arrays:

My Tutorial On Arrays

TDK's Tutorial on Variables and Arrays

<-- Spell based team dueling game!
Gingerkid Jack
18
Years of Service
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Joined: 15th May 2005
Location: UK
Posted: 18th Apr 2010 12:58 Edited at: 18th Apr 2010 17:21
I've redone a bit of the code so it is now half the length it was. Also i've added very basic collision cubes. Yay me. Not all objects are working because I havn't coded them back in because I have mucho coursework.



Gingerkid Jack - Aspiring Game Designer\3d Modeler

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