Well hello folks, been a long time since I’ve posted a thread in here. I’ve been spending most of my time in 3d chat getting better.
Anyway I’m back and i have a few presents once i get them working
First up in Dredge;
1511 tris'
793 polies'
Rigged to the FPSC standard biped in Max 9, all works.
Problem is he just stands there and rotates on spot or he flexes slightly. I’ve changed scripts, exported on every setting (even though i know the correct config). Of course i deleted the .dbo and .bin files after each change, but he just doesn’t do anything.
I’ve added the .Fpe in the Dl just in case I’ve skewed it in some way.
Anyway can anyone give me a hand with this. Once i get the work flow right, ill be around with more presents
(Just a note, i searched about 40 threads and didn’t find anything useful for this problem)
Thiers a few others waiting in q' to be imported ^_^ so.
Edit; is thier a way to disable alpha in the .fpe? It'd be nice to know that since i use heavy black shading in most textures.
-Con