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Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 18th May 2010 20:07
finally a hott thread

Thanks, for the comments guys


Metal Devil123
14
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 19th May 2010 15:34
No problem


Heimo Vesa ROCKS!!!!!
greysword
13
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Joined: 31st Oct 2008
Location:
Posted: 20th May 2010 14:33
great )))))))))
love this game
and all these dead dudes
with the cut parts
Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 22nd May 2010 12:32
following this game?

email me for an exclusive demo. That will be sent out in the next few days. First 5 people get it


Marc Steene
16
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 22nd May 2010 15:24
I would send an email but I can't currently access it x( Does this post still count?


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 22nd May 2010 15:35
You'll be sent it anyways, your on my list for everything really


Metal Devil123
14
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 22nd May 2010 15:59
Aww... everything awesome happens when I am not there to enjoy...


Heimo Vesa ROCKS!!!!!
Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 22nd May 2010 16:00
Quote: "Aww... everything awesome happens when I am not there to enjoy...
"


really? Why's that? Just shoot me an email saying you want it then i'll email you a link and you can access it anytime. Just hurry before all the spots are gone...


Metal Devil123
14
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 23rd May 2010 04:14
hmmm... makes sense


Heimo Vesa ROCKS!!!!!
Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 29th May 2010 16:19
Anyone know why when in a built game that it just shuts down with no error message or anything half way loading level 4?


The Storyteller 01
13
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 29th May 2010 23:44 Edited at: 30th May 2010 00:18
I played the demo 3 times and here is my review

The good:
Excellent lighting. Tech atmosphere and not unrealisticly dark in the corner or side areas.
Good use of entities. Although I don't really know what all the machinery does, I encounter, it never looks out of place
Very professional huds for info and transmissions.

The bad:
The area design. "get into the room with the monster to press the switch that opens the next door" is a *little* overused and also undisguised forced upon the player (but maybe its just me playing every FPSC demo over and over to learn)

The ugly:
Nothing ugly I encountered so far.

On a side note: The voice acting is technically well done but it doesnt really add some drama or live to the game.

On my personal demo-game scale I give it a 3.5 of 5 and call it "promising"

In case you find my grammar and spelling weird ---> native German speaker ^^
Metal Devil123
14
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 3rd Jun 2010 03:12
Bump! What's going on with this?


Heimo Vesa ROCKS!!!!!
AbdulAhad
12
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 3rd Jun 2010 09:17
Yeah I would like to know as well.

Abdul Ahad
Bootlicker
13
Years of Service
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Joined: 29th Mar 2009
Location: Germany
Posted: 3rd Jun 2010 17:20
Yeah sorry about that, I've been meaning to email you all. I'm try trying to build that demo! It builds perfect but when level is loading, BOOM! It shuts down everything with no error message? I'm thinking about waiting for the migration to build it as that has meant to have build error fixes.


Butt monkey
15
Years of Service
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Joined: 7th Dec 2006
Location: Scotland
Posted: 3rd Jun 2010 18:44
Hope you get your build errors sorted.

The game looks pretty promising. I like the little nods to resident evil with the flashing attache cases.

One thing: In the video, I don't like how over-the-top the voice acting is. There’s just too much shouting. The corporal is panicked, but apparently he hasn’t be harmed. Give him a reason for being so hysterical – Perhaps he could mention that he’s been severe wounded or something. My main concern, however, was the sergeant. What reason did he have for shouting down the radio like that? As a leader, he should be calm and cool header so as not to scare his troops. In my opinion, he needs to be toned down. You can also use this to great effect later in the story by having the sergeant suddenly losing it and flipping out after keeping such a cool demeanour for so long. It could be a great way to create a sense of chaos and confusion for the player.
Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 3rd Jun 2010 19:29
I can see where your coming from, but I like it the way it is.

This is because if you were trapped in a hospital with a honking load of weird beasts trying to eat you and then your friends have disappeared around you I would probably have gone mental. As for the leader he's not majorly panicked yet if you were in control of some men in that place with no help I'd want them to follow my orders pretty clearly and quickly.


Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 20th Jun 2010 15:19
Just like to let everyone know that this is not dead.

Also I put a link to the new intro in the first post, or:

http://www.youtube.com/watch?v=6WKEvSO_LEg


Metal Devil123
14
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 20th Jun 2010 23:14
To be honest... I liked the old intro better. This just seems... quiet, boting, purple text... sorry, but it's my opinion. The first one was better, I think.

Ctamerica21
12
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Joined: 9th May 2010
Location:
Posted: 30th Jun 2010 05:03
those were some cool pics, the last couple of pics were grotty, but still cool, I also like the use of latin at the last part.
Metal Devil123
14
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 30th Jun 2010 10:34
70th post! Also bump. I would like to know what is going on with this project...

Bootlicker
13
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Joined: 29th Mar 2009
Location: Germany
Posted: 3rd Jul 2010 22:09
This is still alive just making slow, yet steady, progress. I keep getting distracted with all the stuff going on, and a new Sabian 20" Heavy Ride.

and the latin is a theme that carries on throughout the game like mini easter eggs


AbdulAhad
12
Years of Service
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 20th Jul 2010 19:18
Ben sent you an email!

Abdul Ahad

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