Using Airmod (more specifically Project Green, Project Blue, Fenix Mod, etc.)
Quote: "bloodspurt = X – Spurts blood using one of the following conditions defined by X
1 – Last Damaged Position (ie: hit by player)
2 – Head Position
3 – Center of Model, Falls Straight Down
Any other number – Center of Model
Note: The blood will spurt out AND collide with the level. This is not just a decal!
bloodsplash = X – Splashes a blood scorch in 6 directions within distance X"
Just add the following line in the enemy's scripts (replace X with the wanted value, of course):
Quote: ":always,shotdamage=1:bloodspurt=X,bloodsplash=X"
-Doomster