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Newcomers DBPro Corner / moving in space on the Y axis

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Orion Pax
21
Years of Service
User Offline
Joined: 17th Sep 2003
Location:
Posted: 18th Sep 2003 18:40
I am trying to make a 3d space game and have got all the movement down pat except for on the Y axis.....
what kind of formula would i use to calculate the speed to increment the Y axis according to the camera Angle Y?

here is my code if it helps out to show what i am doing
Orion Pax
21
Years of Service
User Offline
Joined: 17th Sep 2003
Location:
Posted: 19th Sep 2003 08:13
does any one know a formula that i can use...
i want my ship to be able to move up as well but i dont know how to do it so its all relational to the angle your going up in.....
for exmaple....you will rise above ground to 50 feet high faster if you go straight up where as if you go at an angle it takes longer

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