Oooh, semi-orchestral new age with synthesizers and filters. Nice

Would fit well with a "fly over planet" part of a space game, I believe. That's what it puts in my head anyway.
Can't really find much points of improvement except maybe the drums are filtered over a somewhat too large range. Ie. sometimes the filtering's too high and sometimes too low; I would probably constrain it to a smaller range about the middle, if you get what I'm pointing at (turned out to be kind of hard to explain

).
Anyway, great work; keep at it

It is nice to see some activity other than sound effects and the generic "mail me, I'm a professional composer"-threads (no offense to them though) around here once again.