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Dark GDK / Problem with Skyboxes

Author
Message
UnknownToaster
14
Years of Service
User Offline
Joined: 3rd May 2010
Location:
Posted: 4th May 2010 01:23
I've just started using DarkGDK but for whatever reason, when I use skybox2.x it all works find but when I use the two sphere skyboxes (os.x and ds.x) they don't render. Just get that blackvoid in which whenever you move the camera the rendered objects blend in an make that glitchy continuation of the object.

Is there something I'm missing? I mean, I don't see why the line would need to change because its the same like you use for all .x's.
I don't get it.

Thanks,
Dan
Cetobasilius
14
Years of Service
User Offline
Joined: 29th Dec 2009
Location: Mexico
Posted: 4th May 2010 03:00
I think the skyspheres are bigger than the skybox, set the max viewing distance to 1,000,000... or more. dbSetCameraRange(500000) i use 500 000.

hi
UnknownToaster
14
Years of Service
User Offline
Joined: 3rd May 2010
Location:
Posted: 4th May 2010 03:20
Ah! Thank You! Worked like a charm. Unfortunately the skybox is a little glitchy but thats not the point. Thanks a ton.

Dan

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