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FPSC Classic Scripts / destroy sound when go out of soundzone?

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Message
Decneo
14
Years of Service
User Offline
Joined: 24th Dec 2009
Location:
Posted: 12th May 2010 14:46
hello,i've searched but i can't find it. how to destroy the sound when i go out from the soundzone becasue when i'm out the sound still playing. help..

thank you,
Decneo

Models and Model packs for your game at my site.
bobochobo
16
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 12th May 2010 18:32
Well, let's see what you've got so far.

Decneo
14
Years of Service
User Offline
Joined: 24th Dec 2009
Location:
Posted: 12th May 2010 19:17
Quote: "Well, let's see what you've got so far."


hehe

Models and Model packs for your game at my site.
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 13th May 2010 02:15
plrwithinzone=0:stopsound

Stop sound only works for sounds started with loopsound=x

   Conjured Entertainment

 WARNING: Intense Madness
Decneo
14
Years of Service
User Offline
Joined: 24th Dec 2009
Location:
Posted: 13th May 2010 04:37
Quote: "plrwithinzone=0:stopsound

Stop sound only works for sounds started with loopsound=x
"

thank you i'll check it again after back from skul

Models and Model packs for your game at my site.

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