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FPSC Classic Work In Progress / [X9] A Lonely Night

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WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 16th May 2010 02:50 Edited at: 18th May 2010 00:02
Whats up Guys?

Anyway, back to(Hopefully) my latest blockbuster.

-Story-
Your name is Jacob Arnold, a security guard at a intergalactic asylum ,Nevada Dreams, that is known to the whole galaxy but not its location. Codenamed: Area 51. Area 51 is not only an asylum, but a lab as well. If planets new about this it would be the end of the United Union. Only this Nevada Dream has become a nightmare.... About two weeks ago, two prisoners mated. In less than four hours, a creature was born that has infected Area 51. Subject 021, the unnatural child escapes it's cell. It is intelligent as well. It infected the officials first, but ultimately everyone else as well. You dont know who is alive, and how far it has spread but you are a survivor that has the fight of a tiger. The creatures have been in your sector for 3 days. Good Luck.

The beta has no AI. Its just the map. I need some feedback while i try to figure out efx or Z-mod.


If you drop by, please write a comment



Beta URL
http://www.mediafire.com/?zgjjhqyyi-yi

-Cheers
WWIV Studios

May 16th 2010 update!!!




Screenies Below
WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 16th May 2010 02:51
Screenie 1

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WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 16th May 2010 02:51
Screenie 2

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Arctek
15
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Joined: 14th Mar 2009
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Posted: 16th May 2010 08:39
Nice! I would like to see a game about Area 51! That place always fascinated me! The screens look good, too!

But...
Quote: "About two weeks ago, two prisoners mated."

Don't you mean mutated? Just curious.
Still, nice looking game! Keep it up!
bobochobo
15
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Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 16th May 2010 11:26
Quote: "a worldwide asylum ,Nevada Dreams"


Sounds like a nice place!

Quote: "About two weeks ago, two prisoners mated"


That is ,er, original to say the least...

Screens looks good, seems to be a lot of the same colour light in number 2.

WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 16th May 2010 16:01
Quote: "Nice! I would like to see a game about Area 51! That place always fascinated me! The screens look good, too!"


Great Minds think alike Thanks about the screens.

Quote: " Don't you mean mutated?"


No, they mated secretly when the unnatural happens. I liked this concept better as mutations I see alot.


Quote: " That is ,er, original to say the least..."


Thanks!

Quote: " same colour light in number 2"


well...it is Its the first beta, and i wanted to get it out to the community so... Ill go fix this for the next update.
WWIV Studios
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Location: Atlanta,Georgia
Posted: 16th May 2010 19:46
My favorite screenie by far!

Do you guys like the color?

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DarkJames
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Joined: 11th Aug 2009
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Posted: 16th May 2010 22:39
that is pure stock red colour with a fov of 200 right?
not my style, kiddo

WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 16th May 2010 22:51 Edited at: 16th May 2010 22:51
Quote: " that is pure stock red colour with a fov of 200 right?
not my style, kiddo"


er, no its not

I dislike the red anyway. Im thing a green,purple,or blue would work better....
DarkJames
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Posted: 16th May 2010 23:14
you know you shouldnt use pure colours and especially not the stock ones, use something like dark colours, mmm check in my threads the "Glowing Lights" thread, might help you a bit

Bugsy
15
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Joined: 24th Nov 2008
Location: another place in time
Posted: 17th May 2010 06:03
yeah, my tutorial would help you out very much. you'll become better than most in minutes.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 17th May 2010 06:38 Edited at: 17th May 2010 06:41
I know... I love your tutorial but this is just a w.i.p. I've even had the idea of redoing the map to make it a scifi horror. Lighting is key as taking this route is going to have me compete against Wolf's game. ( I think it's called Lunar Crisis....)
mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 17th May 2010 08:44
Quote: "not my style, kiddo"
please have respect for foloow developers.

about the screens, looking good, maybe chance the colours a bit, and add some more entities , good luck mate.



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
WWIV Studios
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 17th May 2010 23:57
Ok, ive decided.

The story is going to be a unique science fiction horror. It is going to be a campaign, and it is going to be treated like a title game. This includes Dev Diarys, Trailers, and a launch date.

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