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FPSC Classic Models and Media / Title screen background can't use avi file?

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Decneo
15
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Joined: 24th Dec 2009
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Posted: 23rd May 2010 06:50
i'm trying to use avi file in Title screen -> back ground but it didn't work !!

thanks
decneo

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nikas
16
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Joined: 23rd Apr 2009
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Posted: 23rd May 2010 07:01
fpsc cant load avi files for backgrounds....You have to make a script that plays images very fast...

Decneo
15
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Joined: 24th Dec 2009
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Posted: 23rd May 2010 07:14
Quote: "fpsc cant load avi files for backgrounds....You have to make a script that plays images very fast...
"


how can i do?

and where can i put my game intro to FPSC? please help!!

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starmind 001
FPSC Reloaded Backer
17
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Joined: 23rd Sep 2007
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Posted: 23rd May 2010 07:38 Edited at: 23rd May 2010 07:43
Well there are ways to play a video for a background. In Project blue you can use a video as a backdrop. In airmod you can also use a video.
http://forum.thegamecreators.com/?m=forum_view&t=152498&b=23

Or....

You can use the stock and use the scripts in the forum post made by red eye.

http://forum.thegamecreators.com/?m=forum_view&t=141989&b=23

Also something to point out(Thanks Ply!) The script can only be 130-140 lines or it will stop midway through your frames. I recently tried to do this with over 350 lines and Ply was nice enough to point out my errors. I also want to point out that if you want your title to say play a certain animation once at the start, but loop the rest, then you will need to change the script made by Ply in the post to look something like this:

:state=1,timergreater=100:backdrop=gamecore/backdrops/Red Eye/frame0001.png,timerstart,state=2
:state=2,timergreater=100:backdrop=gamecore/backdrops/Red Eye/frame0002.png,timerstart,state=3

And so on. EDIT: Sorry I must say this. This resets the timer to allow for the loop, otherwise it will wait for however many secs it takes to get to that frame and will cause a nice little tail on your cursor.
When you reach the end of the code you will simply just state where you want to begin the loop.

Now Ply informed me that Project Blue allows up to 300 lines and also that Hockeykid has upgraded that to 350 lines in v1.17.

I hope this helps out. Enjoy!

Decneo
15
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Joined: 24th Dec 2009
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Posted: 23rd May 2010 08:07
Quote: "starmind 001"


thank you,i'm checking, my game intro only 7s and also my game manu 7s , can i figure it out?

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Decneo
15
Years of Service
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Joined: 24th Dec 2009
Location:
Posted: 23rd May 2010 10:13
here is mine but when i test it , it didn't appear and mouse pointer has a long tail...(drag)



help!!

Models and Model packs for your game at my site.

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