Quote: "Well in my segment folder, in Cosmic Prophet, I have a folder, Scifi Mega Pack, I go into it, and there are the folders walls, Custom, doors, floors, platforms, Rooms.
How do I figure out the "path"?"
Inside those folders, look for the fps files. For example, let's look at the Floors folder. Inside the Floors folder, you will see bmps, fps, and png files. I want to check the file floor1.fps, so I open that file in notepad. It has the following line in the file:
texture0 = segments\CosmicProphet\floors\floor1.png
This tells me that the texture used for this item is pointing to the segments\CosmicProphet\floors\floor1.png file. If the png file is not there, the segment will be white.
That's how you troubleshoot segments appearing in white. You note what the segment file is (fps file), and view the fps in notepad, look for any lines that have "texture# = <path to texturefile>" and check to ensure those files are in the correct path.
Sometimes things get missed, or paths get mislabeled, particularly on big projects like Cosmic's work. I can verify that we have tested all of Cosmic's work and it all checks out correctly on our end. IIRC, I did have to fix a couple of path lines in a few fps files, but if you follow my instructions, you can fix any that were missed.
- BlackFox
