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FPSC Classic Models and Media / Hundreds Of FREE Textures

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WolfeClaw
15
Years of Service
User Offline
Joined: 17th May 2010
Location: The Darkness
Posted: 28th May 2010 18:42
I stumbled upon someones Deviant Art page whilst browsing some textures on google images and I have to say, I'm very excited at the possibilities of them.

A few examples of the textures:




And last but not least, the link to his page (Just his textures)
http://fantasystock.deviantart.com/gallery/#_browse/resources/textures

AbdulAhad
15
Years of Service
User Offline
Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 28th May 2010 18:56 Edited at: 28th May 2010 18:57
I don't think we are allowed to use them, correct me if I'm wrong.

They do look good.

Abdul Ahad
Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 28th May 2010 19:01
If it aint stated u can, u cant.

SikaSina Games
17
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 28th May 2010 19:02
Quote: "This is an unrestricted stock resource. You don't need my permission to use my unrestricted stock as long as you...
-Please show me your work in a note."


There we go you can use them but credit him. Pretty neat textures I must say though.

-SSG

--=. ,=--
"Death is a surprise party. Unless, of course...you're already dead on the inside." - John Kramer, SAW III
WolfeClaw
15
Years of Service
User Offline
Joined: 17th May 2010
Location: The Darkness
Posted: 28th May 2010 19:08
Yeah, I was looking everywhere to see if they really were free, then after I posted I saw that on his homepage. Anyway, yeah, give credit and you can use them in your game projects.

-WolfeClaw

WolfeClaw
15
Years of Service
User Offline
Joined: 17th May 2010
Location: The Darkness
Posted: 28th May 2010 20:01
Ok, I just browsed around and found a list of around 100+ users of Deviant Art that have galleries full of unrestricted textures, some may have a few rules but the rest wont (By the looks of it anyway)

Link:
http://lawrencededark.deviantart.com/journal/8061587/

fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 28th May 2010 21:33
They are not seamless, also no normal maps or spec etc, so its just a bunch of snaps, nothing more.


xplosys
19
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 28th May 2010 21:38
Quote: "They are not seamless, also no normal maps or spec etc, so its just a bunch of snaps, nothing more"


Yeah, you might actually have to do a little work on them. Thanks for the link.

WolfeClaw
15
Years of Service
User Offline
Joined: 17th May 2010
Location: The Darkness
Posted: 29th May 2010 00:43
Quote: "They are not seamless, also no normal maps or spec etc, so its just a bunch of snaps, nothing more."


Yeah, but I still hope at least some find a good use for them

Quote: "Yeah, you might actually have to do a little work on them. Thanks for the link."


True and no problem

teamhalo
19
Years of Service
User Offline
Joined: 6th Nov 2005
Location: florida
Posted: 29th May 2010 01:51

From a modeler's perspective every texture has value, seamless or not.

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