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FPSC Classic Models and Media / Free female model.

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Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 4th Jun 2010 00:26
I have been away for a while and practicing when I have time.

I made this model and I know I still have to work in my texturing and vertex asigment.

Sometimes her arms look like they got run over by a bulldozer.

I will be making more model and releasing them.

Just put the entire folder in fpsc. They are tested and ready.

I have an ingame pic.

Please, please comment.

And if you have requests please let me know, not characters too complicated though, I am a beginner. This is only my second full character.

ZIP and RAR downloads.

...........(o o)........
--oooO--(_)--Oooo---

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Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 4th Jun 2010 00:27
zip file

...........(o o)........
--oooO--(_)--Oooo---

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WWIV Studios
15
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 4th Jun 2010 00:30
Screenshot?

Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 4th Jun 2010 00:41
sorry

...........(o o)........
--oooO--(_)--Oooo---

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lotgd
15
Years of Service
User Offline
Joined: 2nd Apr 2010
Location: italy
Posted: 4th Jun 2010 00:41 Edited at: 4th Jun 2010 19:25
with shaders and light some problem

good animation

Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 4th Jun 2010 01:00
I tested with dinamic lighting, full light mapping, full shader effects, high texture quality and no lights and works ok for me.

Quote: "with shaders and light some problem"


Can you give more info please? what shaders and light?

retested again with same specs but with different light on the level and this is what it looks like, I really don't know how to fix that, I am sorry.

If any body know please help?

...........(o o)........
--oooO--(_)--Oooo---

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lotgd
15
Years of Service
User Offline
Joined: 2nd Apr 2010
Location: italy
Posted: 4th Jun 2010 01:22 Edited at: 4th Jun 2010 01:23
Full shaders, ambience 0, and lights, only then a part of texture becomes black.

texture not so good (my opinion)
the rest is perfect

Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 4th Jun 2010 10:15
I tried different lights and this is what I came up with.
different lights and shaders affect different the textures even with the built in characters.

plus u got the screenshot right when you were getting shot, that convined with the lights and you got a really dark sharow. if you notice from your screenshot and mine is the same shadow pattern, just different intensity.

And like I said in the first post, I need to work in my texturing and vertex assigmen. is only my second full character.

...........(o o)........
--oooO--(_)--Oooo---

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The Grunge Guy
15
Years of Service
User Offline
Joined: 25th May 2010
Location: Stalking The Mods.....
Posted: 5th Jun 2010 06:52
The texture is slightly bland, but I aplaud you for getting it fully animated and modeling it. Congrats. Organic textures were always hard for me.

I hate this box, but hey it's there.....
..... It's still there.....
David Snajder
User Banned
Posted: 7th Jun 2010 04:14 Edited at: 7th Jun 2010 05:59
Coming to the company site of a product that you pirated...talking about it, and how to get it online

Not smart.

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