1. First you have to get plugins/program that creates normal maps. 2. Then load texture what you want.
3. Then make normal map, AND remember make specular map too. Without it, your model wont work.
4. Name them to
*texture*_D.dds = default diffuse map
*texture*_D2.dds = detail diffuse map
*texture*_N.dds = normal map
*texture*_I.dds = specular map
5. Then use shader what you want. I suggest bonds new segment shader, or those shaders what comes with metro theather model pack.
6. Open fps/fpe file with notepad.
7. Then set texture patchs to correct. Like texturebank\scifi\wall\mywall_D2.dds that texture must be d2 texture or it wont work. (D work too)
8. Put shader patch to correct. Like effectbank\bump\bump.fx
9. Then open Fpscreator and put those thins to level and play.
Programs that I use.
Crazybump = for normal and specular( available 30 day trial with all functions.
Genetica = creating seamless texturess
Gimp/photoshop = creating textures.
Fps creator/UDK = use textures
Hope this helps.
~Vortex
There is always hope somewhere.