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FPSC Classic Scripts / How to load animation in FPSC

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Crysis
14
Years of Service
User Offline
Joined: 8th Jun 2010
Location: Serbia
Posted: 10th Jun 2010 03:42
Hey all,

Can anyone help me.

I am new to FPSC and i work in 3ds max.I have animated model,but how to export animation and model to FPSC.

My model is box.

And its can open.

Can you give me script that you can prees enter and animation will play.

PLEASE HELP!!!

I have reward if you help...
Crysis
14
Years of Service
User Offline
Joined: 8th Jun 2010
Location: Serbia
Posted: 11th Jun 2010 01:32
anyone?
sadsack
20
Years of Service
User Offline
Joined: 27th Nov 2003
Location: here
Posted: 11th Jun 2010 02:47
convert it to a .X file and us one of the free programs to in stall it for you.firma I think is frre and works well.

Life is not fair, so deal with it.
http://www.gusroundtable.com/
raymondlee306
15
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 11th Jun 2010 04:46
Crysis,
I would go here

http://www.thegamecreators.com/?m=view_product&id=2001&page=Files

Download the entity maker and the on-line guide to exporting animations. Follow the instruction. Then what I would do is find an animated model that does what you want and follow it's script as a guide. This way you will also be teaching yourself something too.
Crysis
14
Years of Service
User Offline
Joined: 8th Jun 2010
Location: Serbia
Posted: 11th Jun 2010 15:18
Hey,sorry i cant understand.
I download entity maker and whats next?

where is that on-line guide?

by the way,i work in 3ds max,google sketchup,blender,milkshape,paint.net and other.

I know very good to animate and make model.

Sorry for my bad English i am Serbian.
Crysis
14
Years of Service
User Offline
Joined: 8th Jun 2010
Location: Serbia
Posted: 11th Jun 2010 15:23
Hi,thanks i found.

I can make whatever model you want.

What model you want?

I will make it for you.

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