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FPSC Classic Work In Progress / [x9] The Elder Scrolls Fangame: Mournhold

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Heroefol
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Posted: 13th Jun 2010 15:43 Edited at: 15th Jun 2010 21:03
Allllright.
Iv'e always wanted to make a Heretic or Hexen type fantasy themed shooter with fpsc, also as much as i have always wanted to make an elder scrolls fangame.
Well thank god it's holiday, so i had finally enough time to create and plan some start of this.


-Developer: Heroefol

Okay let's start with teh story.
As the name tells, the game sets in the realm of Tamriel, South Morrowind in a place called Mournhold.
Player plays as a un-named dunmer warrior from north Vvardenfell. He was a student of a mentally ill mage called Castalas. Castalas gave this our nameless hero always very strange and dangerous missions. Almost every of them had something to do with "giant slaughter fishes", or extremly dangerous Daedras, or just other monsters and beastes. This regular day Castalas ordered his student to go find an old dwemer ruin that has rumored to be somewhere near the Red Mountain. Castalas wanted his stundent to go search there an old dwemer artifact: A book which keeps dangerously powerfull spells inside it..
When this nameless Dark Elf found the dwemer ruins and found his way inside it, he stepped to a strange trap. This trap teleported he to a other ruined dwemer building located far, far away from Vvardenfell. Our hero find's himself at Eastern Morrowind: Mournhold.
Still. The mission have to be completed in way or other. First of course is important to find a way out from this dwemer ruin. Whatever it takes.

Notice too that Mournhold is the capital city of Morrowind. The game sets into a ancient dwemer ruins under the city Mournhold. http://www.uesp.net/wiki/Lore:Almalexia_%28city%29 In real Elder Scrolls, the city has been really builded over a dwemer city. Now this probably will make more sense to those who are more into elder scrolls. Probably..probably not.. whatever

I do not still have enough time to make this project all the time, so it may took long to complete this.

What else..hmm..Ofc, screenies




http://img819.imageshack.us/i/snapshot21.jpg/
http://img31.imageshack.us/i/snapshot20z.jpg/
http://img231.imageshack.us/i/snapshot18.jpg/
http://img580.imageshack.us/i/snapshot17.jpg/
http://img195.imageshack.us/i/snapshot16.jpg/
http://img195.imageshack.us/i/snapshot16.jpg/

Also for little bonus, the main music for the game http://www.supload.com/listen?s=mxa23i

A small demo showing up little about the level. Notice that this is still totally in progress and may contain many mistakes. I made the title screen in about three minutes. It wont be the final one.
http://www.filefront.com/16750199/MournholDemo.zip
(fixed the upload)



Comment's, critic..
Long time i have created anything with fpsc. Let's see how this turns out

greysword
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Posted: 13th Jun 2010 15:56
nc screens nice story



this is gonna be good i think

Defy
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Posted: 13th Jun 2010 16:00
Quote: "Long time i have created anything with fpsc. Let's see how this turns out"

Go for it and hit it hard.. Good start, I'll check in on your progress.
Heroefol
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Posted: 13th Jun 2010 17:16
Thanks for the feedback

Some more screenie. Dwemer bed.. or something

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Heroefol
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Posted: 13th Jun 2010 17:17
More.

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Heroefol
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Posted: 13th Jun 2010 18:07
..And some..

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The Storyteller 01
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Posted: 13th Jun 2010 18:13 Edited at: 13th Jun 2010 18:14
I am terribly sorry but I see no Elder Scrolls anywhere in the screens.

If anything at all, it looks a little like RoM (Dwarf Stronghold).

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 13th Jun 2010 18:15
..custom texture..

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Heroefol
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Posted: 13th Jun 2010 18:19
@The Storyteller01

Well if you have ever played morrowind, and i think you have, you have probably seen some dwemer ruins, buildings and stuff. Even in storyquest you have to go into one of dwemer ruins. Basically, this do not have to look like any game of elder scrolls serie. Just my view of it.

Also. Little start of dwemer orrery..

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Heroefol
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Posted: 13th Jun 2010 18:24 Edited at: 13th Jun 2010 18:24
And still for The Storyteller01, http://www.chainsmokingdryad.com/img/morrow/gdr_a_9.jpg what the dwemer ruins look like inside. Just for making this more easier to understand.

The Storyteller 01
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Posted: 13th Jun 2010 19:59
ok, the dwemer ruins and your map both are likely colored

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 13th Jun 2010 21:27 Edited at: 13th Jun 2010 21:27
@ The Storyteller 01 As i said. This is just my opnion about dwemer ruins. They do not have to look like the beteshda ones. Also if it helps anything to realise that this is about TES, the wall textures has dwemer runes on them. Look closer.

The Storyteller 01
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Posted: 13th Jun 2010 23:05 Edited at: 13th Jun 2010 23:12
One screen shows a wall with the Oblivion Logo* so anybody who played that will probably get the message

But what I am really up to is:

Why trying to copy something that has been done so perfectly, that every attempt will automatically look poor - instead of creating something unique?

Your screens have a cool steampunk feeling to them and if you hadn't forced the Elder Scrolls label onto it, I would have congratulated you to your unique retexturing work.

And your story doesnt really need the Dwemer background, you can randomly change all the names and the story is still as good (or bad) as before.

But hey, maybe it's just me, who would rather create (as well as play) a 1st class unique setting instead of a 2nd class copy.







*which is a trademark btw. I hope you have the permission to use it...

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 13th Jun 2010 23:16 Edited at: 13th Jun 2010 23:23
@ The Storyteller 01 Well for all who know even a bit about other parts of elder scrolls may know that the "oblivion logo" is one of the daedric alphabets and stands for the letter O. That mark has also showed up in many else elder scrolls games. Not just oblivion.
http://www.imperial-library.info/daedric/


But you are right. It has turned into a somekind of mark for oblivion.
But if it would be a trademark, i would not simply use it. Still. This is just a fangame

Metal Devil123
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Posted: 13th Jun 2010 23:28
I am on a mini portable laptop computer with no powers at all and the keyboard sucks (the space button especilly), so I only watched like the first 2 screenshots, and from what I see, it looks good. Will give more informationlater,cause I will be ome in 2 days. Looks like a good start and I hope you keep it up. Never actually played elder scrolls, but this looks good! (always wanted to dothis= )I approve!


Heimo Vesa ROCKS!!!!!
Heroefol
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Posted: 14th Jun 2010 13:17
Thanks Metal Devil . Finnish too? Are you in Canada, or just mökkeilemässä?

I have seen many fpsc fan games, and some of them have not really ever fully completed. Well on this one, im quite motivated cause of huge elder scrolls ecstasy going on with me .
And there is one ggreat looking fan game even on boards. Alien vs Predator . Thats another reason to keep me motivated.

The first level is almost completed. Well it is completed fully for the level desing, but now i need to probably add some enemies, weapons and stuff. Going to work that one. Hmm.. Also im working some custom music and sounds for this. Slowly, but certainly.

Also, here is what it is looking from the upper level right now.

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Heroefol
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Posted: 14th Jun 2010 15:07 Edited at: 14th Jun 2010 15:20
Some sounds of the main music of the game.http://www.supload.com/listen?s=mxa23i

greysword
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Posted: 14th Jun 2010 15:11
so far the screen look good
like ur work dude
Heroefol
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Posted: 14th Jun 2010 17:53
Thanks greysword.

Also some new updates for the orrery..

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Heroefol
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Posted: 14th Jun 2010 17:59 Edited at: 14th Jun 2010 17:59
@ Mod Updated the first post.

.. more orriery..

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Heroefol
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Posted: 14th Jun 2010 18:00
More updated picture from the level..

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Heroefol
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Posted: 14th Jun 2010 18:00
..aand some more

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Heroefol
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Posted: 14th Jun 2010 18:01
..oh. Missing one

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Marc Steene
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Posted: 14th Jun 2010 18:01 Edited at: 14th Jun 2010 18:02
Ignore Storyteller, he has a habit of discouraging people from producing games. I've seen him do it before, and it ended up with the thread being locked, and the game abandoned. Don't let the same happen here. I for one congratulate you for showing such determination and dedication towards your game, and wish you the very best in its completion.

Honestly, Storyteller, your comments are nothing but inflammatory and disheartening. In the few posts you've made, you've already described his game as "poor" and "second class" without a single positive or encouraging word in any of your 3 posts.

I understand about constructive criticism, but there's a point where a line has to be drawn where a comment becomes disheartening and downright rude.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
The Storyteller 01
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Posted: 14th Jun 2010 18:24 Edited at: 14th Jun 2010 18:45
Quote: "TheStoryteller01:Your screens have a cool steampunk feeling to them and if you hadn't forced the Elder Scrolls label onto it, I would have congratulated you to your unique retexturing work."

@Marc Steen:
your witness

So far I gave a review to every single playable demo (no matter how small or unpolished) I downloaded, which is always longer than the avarage review around here. With one ecxeption I have rated nothing below 3 out of 5 on my personal scale and usually end with an encouraging evaluation of the whole demo. Check it out in the Showcase Board if you got too much time on your hand.

Thats more than many other people on this board can say.

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 14th Jun 2010 18:40
I do not really give a crap about Storyteller. Really.
Of course people can think whatever they think about it, but only constructive comments are helpful. Otherwise, it's really a waste of time (and space) to comment something that does not have any point. Why do i feel like that fangames get always some people disgruntle?

Anyways. Enough this. Let's focus to the [u]game

Marc Steene
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Posted: 14th Jun 2010 18:48
Quote: "So far I gave a review to every single playable demo"


Oh come on. Stop trying to excuse yourself with these petty arguments. That in no way excuses you from the rude and disheartening posts you made on this thread.


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The Storyteller 01
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Posted: 14th Jun 2010 18:54 Edited at: 14th Jun 2010 19:00
I need no excuses. I just did prove, that your personal inflammatory comments about me have no ground. Like I did regarding this attack of yours:
Quote: "without a single positive or encouraging word in any of your 3 posts"



Criticism can can indeed sound rude and disheartening. Looks like you never read movie reviews

And I claim the right to state, if I like/dislike anything that is presented to me here - and also why I like/dislike it

In case you find my grammar and spelling weird ---> native German speaker ^^
Marc Steene
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Posted: 14th Jun 2010 19:04
Quote: "Looks like you never read movie reviews"


Don't make assumptions about me of which you aren't aware. Of course movie reviews will be critical - hell, peopled are hired to do so! But these movies have already been created and are probably earning large sums of money, and the chances are the producer will only read a minority of these reviews. Here, in this thread, you're talking to an individual fellow game maker who has enthusiasm and dreams of making a simple fan game to honour his favorite game. I don't think you realise how much of an enthusiasm-killer your posts are.

Quote: "And I claim the right to state, if i like or dislike anything that is presented to me here and also why I like or dislike it."


Of course you have a right to comment and review, this is a forum after all. You just don't need to be so negative and hypercritical in your posts.


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Heroefol
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Posted: 14th Jun 2010 19:24 Edited at: 14th Jun 2010 19:28
I think movie critics are way different than review fpsc games. Movies has a big team and a simple budjet to follow. Movies are good or not. Otherwise than movies, games can be always polished to make it better. After making a bad movie, it cant be changed in anyway. Thats a one reson why movie reviews are always very critical. Movies needs to be really impressive to make people like em. This is still just me making a game all alone. Why the hell you still continue Storyteller? You are starting to remind simply just a troll..

NOW. Let's continue with the REMOVED...don't do it again!.
I made a retexture of the fist's of mp5 to look more like hands of a dark elf.

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Marc Steene
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Posted: 14th Jun 2010 19:27 Edited at: 14th Jun 2010 19:28
Storyteller, you've heard it from the horse's mouth. The designer shares similar views to me about your discouraging posts. You've heard what people think of your posts despite your claims to be 'fair'.

Quote: "NOW. Let's continue with the REMOVED."


I agree. Keep up the good work, I'll be following this thread closely


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KeithC
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Posted: 14th Jun 2010 19:27
Only warning people.

-Keith

The Storyteller 01
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Posted: 14th Jun 2010 19:36
@Marc: 15 minutes ago I wrote you a mail to yahoo with a proposal. Please check your mailbox.

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 14th Jun 2010 20:12
Alright now.

I think it would be a time for a little "showing progress" demo! Im uploading it right now..

Marc Steene
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Posted: 14th Jun 2010 20:18
Looking forward to it


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darimc
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Posted: 14th Jun 2010 22:28
Although I agree that The Storyteller 01 has been discouraging in the past, I don't see anything wrong with what he has said he. All he did was push Heroeful to be more creative and use his talents to something more original. What is wrong with that?

greysword
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Posted: 14th Jun 2010 22:30
great Herofol i ll download it ASAP
Heroefol
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Posted: 14th Jun 2010 22:40 Edited at: 14th Jun 2010 23:40
Why the heck you people still talk about this? Just focus about the game and it's progress.. mrrr

And the small demo is founded in the first post..
[EDIT] Nevermind. Fixed the download.

Heroefol
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Posted: 15th Jun 2010 00:47 Edited at: 15th Jun 2010 00:57
I have been worked a liitle bit forward this project for level 2..
Second level takes it's place under the capital city of Morrowind: The sewers of city Mournhold.
Some image material so far.






The Storyteller 01
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Posted: 15th Jun 2010 01:09 Edited at: 15th Jun 2010 01:20
I just played the demo 3 times and here's my review.

The Good:
-Retexturing
The textures are well made (I like your door better than the original one). Moreover the segments and entities all have matching colours and textures which gives the whole scene somethng *organic*.Also the hand retexture is a nice touch and rather seldom at such an early stage of developement
-Music
I don't know if you made or found it but it transports that air of desolation very good.

The Bad:
- Lights
All those Dark corners appear kind of forced and they are contraproductive at maintaining an air of desolation. Stumbling through the dark and bumping into corners or furniture might be cool for a horror game but I see no reason for it here.
- Entities
The rexturing is good but the models....they are still the same beds, chairs, shelves, dressers and kerosin lamps we all know from our zombie games. There are tons of better (free)media around that can improve the *Elder Scrolls feeling* a lot.

The Ugly:
-The Crate
Spawing a crate above the players head just for....what? You can certainly do better than that.
- Some Texture
There is a b/w ceiling doesn't fit in at all. And the lights on the door frame literally crie "I'm stock scifi"

On my personal demo scale its a straight 3 out of 5 and I'd call it "a WIP with potential" (after all there aren't even weapons or enemies inlcuded yet).

On a side note, it's a surprisingly large map for a first demo, which I found very cool.

PS: This thread contains downloads for lots of high quality medieval segments and entities (like a really good wall torch model)by Wolf and McCrazy that could come handy: http://forum.thegamecreators.com/?m=forum_view&t=155459&b=24

And Josh Mooneys Elder Media:http://forum.thegamecreators.com/?m=forum_view&t=167813&b=24 (nice table, shelf and brazier)

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 15th Jun 2010 12:02 Edited at: 15th Jun 2010 12:15
@The Storyteller01: Now that was some constructive criticism .
Well the music was fully made by me. If i would have found it somewhere, it would be all against copyrights to use it.

Well the box.. Haha, it actually was more like a joke. On that point where player steps on the trigger spot and the..box falled on his head i was meant to put a fantasy character to appear behind you, but i started to think it would have been a bad idea, so i putted the box there for that time i would have got a better idea for an enemy. Well the box never left.. . Of course i remove it from the final versions.

Still im glad you got it that this is still in very early progress..
And still i have time to replace some entitys on that room, and make it more interesting. Also the rooms are pretty dark, but maby it's meant to be so? I dont know. This was just a "showing off what i have made this far" demo. As there somewhere on the first post reads, this contains maany mistakes. And you learn on mistakes..


Excuses..excuses well not
I'll have a lot of work to do to polish this always better, and better as i can.

Thanks alot for the review!

Metal Devil123
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Posted: 15th Jun 2010 15:55
Quote: "Finnish too? Are you in Canada, or just mökkeilemässä?"

Heh. I was mökkeilemässä, but now I am back in finland

The new screenies look nice! They look very much inproved from the plder ones. Maby I should try Elder Scrolls some day...


Heimo Vesa ROCKS!!!!!
Heroefol
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Posted: 15th Jun 2010 19:35 Edited at: 15th Jun 2010 19:41
Some more really early prgoressing from the Mournhold underground levels.


Player have to shoot his way out from the sewers with a cannon to get forward. Heh. Maked that work with a really simple script.




Heroefol
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Posted: 15th Jun 2010 21:12 Edited at: 15th Jun 2010 21:13
Some more.



On Mournhold player have to help a nord to escape from jail cause this promised to pay somehow usefully his freedom. First needs to break up into a guard house to get a key. I used some simple script again to get guards after you, when you break up into some house.

Metal Devil123
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Posted: 15th Jun 2010 21:36
Nice outdoor scenes! Keep it up!

Heroefol
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Posted: 15th Jun 2010 22:05
@Metal Devil. Thanks.
It's not outdoor . Allthough the tree is inside..

maxiqueen123
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Posted: 15th Jun 2010 22:46
dont looks morrowind but its nice

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Heroefol
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Posted: 15th Jun 2010 23:06
@ Maxiqueen123: Well does it have to look like Morrowind or any other elder scrolls games? Nope. It looks like my view about this game serie. Allthough. Thanks.

The Storyteller 01
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Posted: 20th Jun 2010 19:10
The demo is out now for a week and I am the only one who gave a review so far?

In case you find my grammar and spelling weird ---> native German speaker ^^
Heroefol
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Posted: 20th Jun 2010 21:56
It seems so .. Well i am going to update the demo with two levels.. Also the main menu sucks right now so going to fix that too. Not home at the moment so cant do nothing with fpsc.

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